Lots of work on MCP Handlers

This commit is contained in:
2026-03-06 02:50:02 -05:00
parent d85b62027c
commit 282548e2f3
9 changed files with 405 additions and 428 deletions

View File

@@ -156,7 +156,7 @@ void UMCPHandler_AddInterface::Handle(const FJsonObject* Json, FJsonObject* Resu
}
FBlueprintEditorUtils::MarkBlueprintAsStructurallyModified(BP);
if (Save) Helper->SaveBlueprintPackage(BP);
UE_LOG(LogTemp, Display, TEXT("BlueprintMCP: Added interface '%s' to '%s' (%d function stubs)"),
*InterfaceClass->GetName(), *Blueprint, AddedFunctions.Num());
@@ -244,7 +244,7 @@ void UMCPHandler_RemoveInterface::Handle(const FJsonObject* Json, FJsonObject* R
FBlueprintEditorUtils::RemoveInterface(BP, InterfacePath, PreserveFunctions);
FBlueprintEditorUtils::MarkBlueprintAsStructurallyModified(BP);
if (Save) Helper->SaveBlueprintPackage(BP);
UE_LOG(LogTemp, Display, TEXT("BlueprintMCP: Removed interface '%s' from '%s'"),
*FoundInterface->GetName(), *Blueprint);

View File

@@ -804,196 +804,104 @@ void FBlueprintMCPServer::HandleRefreshAllNodes(const FJsonObject* Json, FJsonOb
}
// ============================================================
// HandleSetPinDefault — set the default value of a pin on a node
// SetPinDefault — set the default value of a pin on a node
// ============================================================
void FBlueprintMCPServer::HandleSetPinDefault(const FJsonObject* Json, FJsonObject* Result)
void UMCPHandler_SetPinDefault::Handle(const FJsonObject* Json, FJsonObject* Result)
{
// Check for batch mode
const TArray<TSharedPtr<FJsonValue>>* BatchArray = nullptr;
if (Json->TryGetArrayField(TEXT("batch"), BatchArray) && BatchArray && BatchArray->Num() > 0)
MCPHelper* Helper = MCPHelper::Get();
TArray<TSharedPtr<FJsonValue>> Results;
int32 SuccessCount = 0;
TSet<UEdGraphNode*> ModifiedNodes;
TSet<UBlueprint*> ModifiedBlueprints;
for (const TSharedPtr<FJsonValue>& PinVal : Pins.Array)
{
// Batch mode: process multiple pin default operations
TArray<TSharedPtr<FJsonValue>> Results;
int32 SuccessCount = 0;
TSet<UBlueprint*> ModifiedBlueprints;
TSharedRef<FJsonObject> EntryResult = MakeShared<FJsonObject>();
Results.Add(MakeShared<FJsonValueObject>(EntryResult));
for (const TSharedPtr<FJsonValue>& OpVal : *BatchArray)
FSetPinDefaultEntry Entry;
FString PopulateError = Helper->PopulateFromJson(FSetPinDefaultEntry::StaticStruct(), &Entry, PinVal);
if (!PopulateError.IsEmpty())
{
TSharedPtr<FJsonObject> OpObj = OpVal->AsObject();
if (!OpObj.IsValid())
{
TSharedRef<FJsonObject> Entry = MakeShared<FJsonObject>();
Entry->SetStringField(TEXT("error"), TEXT("Invalid batch entry"));
Results.Add(MakeShared<FJsonValueObject>(Entry));
continue;
}
FString OpBlueprint = OpObj->GetStringField(TEXT("blueprint"));
FString OpNodeId = OpObj->GetStringField(TEXT("nodeId"));
FString OpPinName = OpObj->GetStringField(TEXT("pinName"));
FString OpValue = OpObj->GetStringField(TEXT("value"));
TSharedRef<FJsonObject> Entry = MakeShared<FJsonObject>();
Entry->SetStringField(TEXT("blueprint"), OpBlueprint);
Entry->SetStringField(TEXT("nodeId"), OpNodeId);
Entry->SetStringField(TEXT("pinName"), OpPinName);
if (OpBlueprint.IsEmpty() || OpNodeId.IsEmpty() || OpPinName.IsEmpty())
{
Entry->SetStringField(TEXT("error"), TEXT("Missing required fields: blueprint, nodeId, pinName"));
Results.Add(MakeShared<FJsonValueObject>(Entry));
continue;
}
FString LoadError;
UBlueprint* BP = LoadBlueprintByName(OpBlueprint, LoadError);
if (!BP)
{
Entry->SetStringField(TEXT("error"), LoadError);
Results.Add(MakeShared<FJsonValueObject>(Entry));
continue;
}
UEdGraph* Graph = nullptr;
UEdGraphNode* Node = FindNodeByGuid(BP, OpNodeId, &Graph);
if (!Node)
{
Entry->SetStringField(TEXT("error"), FString::Printf(TEXT("Node '%s' not found"), *OpNodeId));
Results.Add(MakeShared<FJsonValueObject>(Entry));
continue;
}
UEdGraphPin* Pin = Node->FindPin(FName(*OpPinName));
if (!Pin)
{
Entry->SetStringField(TEXT("error"), FString::Printf(TEXT("Pin '%s' not found on node '%s'"), *OpPinName, *OpNodeId));
Results.Add(MakeShared<FJsonValueObject>(Entry));
continue;
}
if (Pin->Direction != EGPD_Input)
{
Entry->SetStringField(TEXT("error"), FString::Printf(TEXT("Pin '%s' is an output pin"), *OpPinName));
Results.Add(MakeShared<FJsonValueObject>(Entry));
continue;
}
FString OldValue = Pin->DefaultValue;
const UEdGraphSchema* Schema = Graph->GetSchema();
if (Schema)
{
Schema->TrySetDefaultValue(*Pin, OpValue);
}
else
{
Pin->DefaultValue = OpValue;
}
Entry->SetBoolField(TEXT("success"), true);
Entry->SetStringField(TEXT("oldValue"), OldValue);
Entry->SetStringField(TEXT("newValue"), Pin->DefaultValue);
Results.Add(MakeShared<FJsonValueObject>(Entry));
SuccessCount++;
ModifiedBlueprints.Add(BP);
EntryResult->SetStringField(TEXT("error"), PopulateError);
continue;
}
// Save all modified blueprints
bool bAllSaved = true;
for (UBlueprint* BP : ModifiedBlueprints)
EntryResult->SetStringField(TEXT("blueprint"), Entry.Blueprint);
EntryResult->SetStringField(TEXT("nodeId"), Entry.NodeId);
EntryResult->SetStringField(TEXT("pinName"), Entry.PinName);
FString LoadError;
UBlueprint* BP = Helper->LoadBlueprintByName(Entry.Blueprint, LoadError);
if (!BP)
{
FBlueprintEditorUtils::MarkBlueprintAsModified(BP);
FKismetEditorUtilities::CompileBlueprint(BP);
if (!SaveBlueprintPackage(BP))
EntryResult->SetStringField(TEXT("error"), LoadError);
continue;
}
UEdGraph* Graph = nullptr;
UEdGraphNode* Node = Helper->FindNodeByGuid(BP, Entry.NodeId, &Graph);
if (!Node)
{
EntryResult->SetStringField(TEXT("error"), FString::Printf(TEXT("Node '%s' not found"), *Entry.NodeId));
continue;
}
UEdGraphPin* Pin = Node->FindPin(FName(*Entry.PinName));
if (!Pin)
{
EntryResult->SetStringField(TEXT("error"), FString::Printf(TEXT("Pin '%s' not found on node '%s'"), *Entry.PinName, *Entry.NodeId));
continue;
}
if (Pin->Direction != EGPD_Input)
{
EntryResult->SetStringField(TEXT("error"), FString::Printf(TEXT("Pin '%s' is an output pin"), *Entry.PinName));
continue;
}
const UEdGraphSchema* Schema = Graph->GetSchema();
if (Schema)
{
FString ValidationError = Schema->IsPinDefaultValid(Pin, Entry.Value, nullptr, FText::GetEmpty());
if (!ValidationError.IsEmpty())
{
bAllSaved = false;
EntryResult->SetStringField(TEXT("error"), FString::Printf(
TEXT("Invalid value for pin '%s': %s"), *Entry.PinName, *ValidationError));
continue;
}
}
UE_LOG(LogTemp, Display, TEXT("BlueprintMCP: Batch SetPinDefault — %d/%d succeeded, save %s"),
SuccessCount, BatchArray->Num(), bAllSaved ? TEXT("true") : TEXT("false"));
FString OldValue = Pin->DefaultValue;
Pin->DefaultValue = Entry.Value;
Result->SetBoolField(TEXT("success"), true);
Result->SetNumberField(TEXT("successCount"), SuccessCount);
Result->SetNumberField(TEXT("totalCount"), BatchArray->Num());
Result->SetArrayField(TEXT("results"), Results);
Result->SetBoolField(TEXT("saved"), bAllSaved);
return;
EntryResult->SetBoolField(TEXT("success"), true);
EntryResult->SetStringField(TEXT("oldValue"), OldValue);
EntryResult->SetStringField(TEXT("newValue"), Pin->DefaultValue);
SuccessCount++;
ModifiedNodes.Add(Node);
ModifiedBlueprints.Add(BP);
}
// Single-pin mode (existing logic)
FString BlueprintName = Json->GetStringField(TEXT("blueprint"));
FString NodeId = Json->GetStringField(TEXT("nodeId"));
FString PinName = Json->GetStringField(TEXT("pinName"));
FString Value = Json->GetStringField(TEXT("value"));
if (BlueprintName.IsEmpty() || NodeId.IsEmpty() || PinName.IsEmpty())
for (UEdGraphNode* Node : ModifiedNodes)
{
return MakeErrorJson(Result, TEXT("Missing required fields: blueprint, nodeId, pinName"));
Node->ReconstructNode();
}
// Load Blueprint
FString LoadError;
UBlueprint* BP = LoadBlueprintByName(BlueprintName, LoadError);
if (!BP)
for (UBlueprint* BP : ModifiedBlueprints)
{
return MakeErrorJson(Result, LoadError);
FBlueprintEditorUtils::MarkBlueprintAsModified(BP);
}
// Find node
UEdGraph* Graph = nullptr;
UEdGraphNode* Node = FindNodeByGuid(BP, NodeId, &Graph);
if (!Node)
{
return MakeErrorJson(Result, FString::Printf(TEXT("Node '%s' not found"), *NodeId));
}
// Find pin
UEdGraphPin* Pin = Node->FindPin(FName(*PinName));
if (!Pin)
{
return MakeErrorJson(Result, FString::Printf(TEXT("Pin '%s' not found on node '%s'"), *PinName, *NodeId));
}
// Only allow setting defaults on input pins
if (Pin->Direction != EGPD_Input)
{
return MakeErrorJson(Result, FString::Printf(TEXT("Pin '%s' is an output pin — can only set defaults on input pins"), *PinName));
}
// Store old value for reporting
FString OldValue = Pin->DefaultValue;
// Use the schema to set the default value (handles type validation)
const UEdGraphSchema* Schema = Graph->GetSchema();
if (Schema)
{
Schema->TrySetDefaultValue(*Pin, Value);
}
else
{
// Fallback: set directly
Pin->DefaultValue = Value;
}
UE_LOG(LogTemp, Display, TEXT("BlueprintMCP: SetPinDefault on '%s' pin '%s': '%s' -> '%s'"),
*Node->GetNodeTitle(ENodeTitleType::ListView).ToString(), *PinName, *OldValue, *Value);
// Mark modified and compile
FBlueprintEditorUtils::MarkBlueprintAsModified(BP);
FKismetEditorUtilities::CompileBlueprint(BP);
// Save
bool bSaved = SaveBlueprintPackage(BP);
UE_LOG(LogTemp, Display, TEXT("BlueprintMCP: SetPinDefault — %d/%d succeeded"),
SuccessCount, Pins.Array.Num());
Result->SetBoolField(TEXT("success"), true);
Result->SetStringField(TEXT("blueprint"), BlueprintName);
Result->SetStringField(TEXT("nodeId"), NodeId);
Result->SetStringField(TEXT("pinName"), PinName);
Result->SetStringField(TEXT("oldValue"), OldValue);
Result->SetStringField(TEXT("newValue"), Pin->DefaultValue);
Result->SetBoolField(TEXT("saved"), bSaved);
Result->SetNumberField(TEXT("successCount"), SuccessCount);
Result->SetNumberField(TEXT("totalCount"), Pins.Array.Num());
Result->SetArrayField(TEXT("results"), Results);
}
// ============================================================
@@ -2109,191 +2017,119 @@ void FBlueprintMCPServer::HandleSetBlueprintDefault(const FJsonObject* Json, FJs
}
// ============================================================
// HandleMoveNode — reposition one or more nodes in a blueprint graph
// MoveNode — reposition one or more nodes in a blueprint graph
// ============================================================
void FBlueprintMCPServer::HandleMoveNode(const FJsonObject* Json, FJsonObject* Result)
void UMCPHandler_MoveNode::Handle(const FJsonObject* Json, FJsonObject* Result)
{
FString BlueprintName = Json->GetStringField(TEXT("blueprint"));
if (BlueprintName.IsEmpty())
{
return MakeErrorJson(Result, TEXT("Missing required field: blueprint"));
}
MCPHelper* Helper = MCPHelper::Get();
// Load Blueprint
FString LoadError;
UBlueprint* BP = LoadBlueprintByName(BlueprintName, LoadError);
UBlueprint* BP = Helper->LoadBlueprintByName(Blueprint, LoadError);
if (!BP)
{
return MakeErrorJson(Result, LoadError);
return Helper->MakeErrorJson(Result, LoadError);
}
// Check for batch mode
const TArray<TSharedPtr<FJsonValue>>* NodesArray = nullptr;
bool bBatchMode = Json->TryGetArrayField(TEXT("nodes"), NodesArray) && NodesArray && NodesArray->Num() > 0;
TArray<TSharedPtr<FJsonValue>> Results;
int32 SuccessCount = 0;
if (bBatchMode)
for (const TSharedPtr<FJsonValue>& NodeVal : Nodes.Array)
{
TArray<TSharedPtr<FJsonValue>> Results;
int32 SuccessCount = 0;
TSharedRef<FJsonObject> EntryResult = MakeShared<FJsonObject>();
Results.Add(MakeShared<FJsonValueObject>(EntryResult));
for (const TSharedPtr<FJsonValue>& NodeVal : *NodesArray)
FMoveNodeEntry Entry;
FString PopulateError = Helper->PopulateFromJson(FMoveNodeEntry::StaticStruct(), &Entry, NodeVal);
if (!PopulateError.IsEmpty())
{
TSharedPtr<FJsonObject> NodeObj = NodeVal->AsObject();
if (!NodeObj.IsValid()) continue;
FString NodeId = NodeObj->GetStringField(TEXT("nodeId"));
int32 X = (int32)NodeObj->GetNumberField(TEXT("x"));
int32 Y = (int32)NodeObj->GetNumberField(TEXT("y"));
TSharedRef<FJsonObject> EntryResult = MakeShared<FJsonObject>();
EntryResult->SetStringField(TEXT("nodeId"), NodeId);
UEdGraphNode* Node = FindNodeByGuid(BP, NodeId);
if (!Node)
{
EntryResult->SetStringField(TEXT("error"), FString::Printf(TEXT("Node '%s' not found"), *NodeId));
Results.Add(MakeShared<FJsonValueObject>(EntryResult));
continue;
}
int32 OldX = Node->NodePosX;
int32 OldY = Node->NodePosY;
Node->NodePosX = X;
Node->NodePosY = Y;
EntryResult->SetBoolField(TEXT("success"), true);
EntryResult->SetNumberField(TEXT("oldX"), OldX);
EntryResult->SetNumberField(TEXT("oldY"), OldY);
EntryResult->SetNumberField(TEXT("newX"), Node->NodePosX);
EntryResult->SetNumberField(TEXT("newY"), Node->NodePosY);
Results.Add(MakeShared<FJsonValueObject>(EntryResult));
SuccessCount++;
EntryResult->SetStringField(TEXT("error"), PopulateError);
continue;
}
FBlueprintEditorUtils::MarkBlueprintAsModified(BP);
bool bSaved = SaveBlueprintPackage(BP);
EntryResult->SetStringField(TEXT("nodeId"), Entry.NodeId);
UE_LOG(LogTemp, Display, TEXT("BlueprintMCP: MoveNode batch — %d/%d succeeded, save %s"),
SuccessCount, NodesArray->Num(), bSaved ? TEXT("true") : TEXT("false"));
UEdGraphNode* Node = Helper->FindNodeByGuid(BP, Entry.NodeId);
if (!Node)
{
EntryResult->SetStringField(TEXT("error"), FString::Printf(TEXT("Node '%s' not found"), *Entry.NodeId));
continue;
}
Result->SetBoolField(TEXT("success"), true);
Result->SetStringField(TEXT("blueprint"), BlueprintName);
Result->SetNumberField(TEXT("movedCount"), SuccessCount);
Result->SetNumberField(TEXT("totalRequested"), NodesArray->Num());
Result->SetArrayField(TEXT("results"), Results);
Result->SetBoolField(TEXT("saved"), bSaved);
return;
int32 OldX = Node->NodePosX;
int32 OldY = Node->NodePosY;
Node->NodePosX = Entry.X;
Node->NodePosY = Entry.Y;
EntryResult->SetBoolField(TEXT("success"), true);
EntryResult->SetNumberField(TEXT("oldX"), OldX);
EntryResult->SetNumberField(TEXT("oldY"), OldY);
EntryResult->SetNumberField(TEXT("newX"), Node->NodePosX);
EntryResult->SetNumberField(TEXT("newY"), Node->NodePosY);
SuccessCount++;
}
// Single node mode
FString NodeId = Json->GetStringField(TEXT("nodeId"));
if (NodeId.IsEmpty())
{
return MakeErrorJson(Result, TEXT("Missing required field: nodeId (or use 'nodes' array for batch mode)"));
}
if (!Json->HasField(TEXT("x")) || !Json->HasField(TEXT("y")))
{
return MakeErrorJson(Result, TEXT("Missing required fields: x, y"));
}
int32 X = (int32)Json->GetNumberField(TEXT("x"));
int32 Y = (int32)Json->GetNumberField(TEXT("y"));
UEdGraphNode* Node = FindNodeByGuid(BP, NodeId);
if (!Node)
{
return MakeErrorJson(Result, FString::Printf(TEXT("Node '%s' not found"), *NodeId));
}
int32 OldX = Node->NodePosX;
int32 OldY = Node->NodePosY;
Node->NodePosX = X;
Node->NodePosY = Y;
UE_LOG(LogTemp, Display, TEXT("BlueprintMCP: MoveNode '%s' from (%d,%d) to (%d,%d)"),
*NodeId, OldX, OldY, X, Y);
FBlueprintEditorUtils::MarkBlueprintAsModified(BP);
bool bSaved = SaveBlueprintPackage(BP);
UE_LOG(LogTemp, Display, TEXT("BlueprintMCP: MoveNode — %d/%d succeeded"),
SuccessCount, Nodes.Array.Num());
Result->SetBoolField(TEXT("success"), true);
Result->SetStringField(TEXT("blueprint"), BlueprintName);
Result->SetStringField(TEXT("nodeId"), NodeId);
Result->SetNumberField(TEXT("oldX"), OldX);
Result->SetNumberField(TEXT("oldY"), OldY);
Result->SetNumberField(TEXT("newX"), Node->NodePosX);
Result->SetNumberField(TEXT("newY"), Node->NodePosY);
Result->SetBoolField(TEXT("saved"), bSaved);
Result->SetStringField(TEXT("blueprint"), Blueprint);
Result->SetNumberField(TEXT("movedCount"), SuccessCount);
Result->SetNumberField(TEXT("totalRequested"), Nodes.Array.Num());
Result->SetArrayField(TEXT("results"), Results);
}
// ============================================================
// HandleDuplicateNodes — duplicate one or more nodes in a graph
// DuplicateNodes — duplicate one or more nodes in a graph
// ============================================================
void FBlueprintMCPServer::HandleDuplicateNodes(const FJsonObject* Json, FJsonObject* Result)
void UMCPHandler_DuplicateNodes::Handle(const FJsonObject* Json, FJsonObject* Result)
{
FString BlueprintName = Json->GetStringField(TEXT("blueprint"));
FString GraphName = Json->GetStringField(TEXT("graph"));
MCPHelper* Helper = MCPHelper::Get();
if (BlueprintName.IsEmpty() || GraphName.IsEmpty())
{
return MakeErrorJson(Result, TEXT("Missing required fields: blueprint, graph"));
}
// Get node IDs
const TArray<TSharedPtr<FJsonValue>>* NodeIdsArray = nullptr;
if (!Json->TryGetArrayField(TEXT("nodeIds"), NodeIdsArray) || !NodeIdsArray || NodeIdsArray->Num() == 0)
{
return MakeErrorJson(Result, TEXT("Missing required field: nodeIds (array of node GUIDs)"));
}
int32 OffsetX = 50;
int32 OffsetY = 50;
if (Json->HasField(TEXT("offsetX")))
OffsetX = (int32)Json->GetNumberField(TEXT("offsetX"));
if (Json->HasField(TEXT("offsetY")))
OffsetY = (int32)Json->GetNumberField(TEXT("offsetY"));
// Load Blueprint
FString LoadError;
UBlueprint* BP = LoadBlueprintByName(BlueprintName, LoadError);
UBlueprint* BP = Helper->LoadBlueprintByName(Blueprint, LoadError);
if (!BP)
{
return MakeErrorJson(Result, LoadError);
return Helper->MakeErrorJson(Result, LoadError);
}
// Find the target graph
FString DecodedGraphName = UrlDecode(GraphName);
FString DecodedGraphName = MCPHelper::UrlDecode(Graph);
UEdGraph* TargetGraph = nullptr;
TArray<UEdGraph*> AllGraphs;
BP->GetAllGraphs(AllGraphs);
for (UEdGraph* Graph : AllGraphs)
for (UEdGraph* G : AllGraphs)
{
if (Graph && Graph->GetName().Equals(DecodedGraphName, ESearchCase::IgnoreCase))
if (G && G->GetName().Equals(DecodedGraphName, ESearchCase::IgnoreCase))
{
TargetGraph = Graph;
TargetGraph = G;
break;
}
}
if (!TargetGraph)
{
return MakeErrorJson(Result, FString::Printf(TEXT("Graph '%s' not found"), *DecodedGraphName));
return Helper->MakeErrorJson(Result, FString::Printf(TEXT("Graph '%s' not found"), *DecodedGraphName));
}
if (NodeIds.Array.Num() == 0)
{
return Helper->MakeErrorJson(Result, TEXT("nodeIds array is empty"));
}
// Find all source nodes
TArray<UEdGraphNode*> SourceNodes;
TArray<FString> NotFound;
for (const TSharedPtr<FJsonValue>& IdVal : *NodeIdsArray)
for (const TSharedPtr<FJsonValue>& IdVal : NodeIds.Array)
{
FString NodeId = IdVal->AsString();
UEdGraphNode* Node = FindNodeByGuid(BP, NodeId);
UEdGraphNode* Node = Helper->FindNodeByGuid(BP, NodeId);
if (Node)
{
// Verify it's in the target graph
if (Node->GetGraph() == TargetGraph)
{
SourceNodes.Add(Node);
@@ -2311,11 +2147,11 @@ void FBlueprintMCPServer::HandleDuplicateNodes(const FJsonObject* Json, FJsonObj
if (SourceNodes.Num() == 0)
{
return MakeErrorJson(Result, TEXT("No valid nodes found to duplicate"));
return Helper->MakeErrorJson(Result, TEXT("No valid nodes found to duplicate"));
}
UE_LOG(LogTemp, Display, TEXT("BlueprintMCP: Duplicating %d node(s) in graph '%s' of '%s'"),
SourceNodes.Num(), *DecodedGraphName, *BlueprintName);
SourceNodes.Num(), *DecodedGraphName, *Blueprint);
// Duplicate each node
TArray<TSharedPtr<FJsonValue>> DuplicatedNodes;
@@ -2323,7 +2159,6 @@ void FBlueprintMCPServer::HandleDuplicateNodes(const FJsonObject* Json, FJsonObj
for (UEdGraphNode* SourceNode : SourceNodes)
{
// Duplicate the node using DuplicateObject
UEdGraphNode* NewNode = DuplicateObject<UEdGraphNode>(SourceNode, TargetGraph);
if (!NewNode)
{
@@ -2334,15 +2169,12 @@ void FBlueprintMCPServer::HandleDuplicateNodes(const FJsonObject* Json, FJsonObj
continue;
}
// Assign new GUID
NewNode->CreateNewGuid();
OldToNewGuidMap.Add(SourceNode->NodeGuid, NewNode->NodeGuid);
// Offset position
NewNode->NodePosX += OffsetX;
NewNode->NodePosY += OffsetY;
// Break all connections on the duplicate (they point to old pin instances)
for (UEdGraphPin* Pin : NewNode->Pins)
{
if (Pin)
@@ -2351,7 +2183,6 @@ void FBlueprintMCPServer::HandleDuplicateNodes(const FJsonObject* Json, FJsonObj
}
}
// Add to graph
TargetGraph->AddNode(NewNode, false, false);
TSharedRef<FJsonObject> Entry = MakeShared<FJsonObject>();
@@ -2365,17 +2196,15 @@ void FBlueprintMCPServer::HandleDuplicateNodes(const FJsonObject* Json, FJsonObj
}
FBlueprintEditorUtils::MarkBlueprintAsStructurallyModified(BP);
bool bSaved = SaveBlueprintPackage(BP);
UE_LOG(LogTemp, Display, TEXT("BlueprintMCP: Duplicated %d node(s), save %s"),
DuplicatedNodes.Num(), bSaved ? TEXT("true") : TEXT("false"));
UE_LOG(LogTemp, Display, TEXT("BlueprintMCP: Duplicated %d node(s)"),
DuplicatedNodes.Num());
Result->SetBoolField(TEXT("success"), true);
Result->SetStringField(TEXT("blueprint"), BlueprintName);
Result->SetStringField(TEXT("blueprint"), Blueprint);
Result->SetStringField(TEXT("graph"), DecodedGraphName);
Result->SetNumberField(TEXT("duplicatedCount"), DuplicatedNodes.Num());
Result->SetArrayField(TEXT("nodes"), DuplicatedNodes);
Result->SetBoolField(TEXT("saved"), bSaved);
if (NotFound.Num() > 0)
{
@@ -2634,61 +2463,90 @@ void UMCPHandler_SpawnNode::Handle(const FJsonObject* Json, FJsonObject* Result)
return;
}
// Find the spawner by exact full name
TArray<UBlueprintNodeSpawner*> Matches = FNodeActionSearch::FindSpawner(ActionName);
if (Matches.Num() == 0)
{
return Helper->MakeErrorJson(Result, FString::Printf(
TEXT("No action found matching '%s'. Use search_node_actions to find available actions."),
*ActionName));
}
if (Matches.Num() > 1)
{
return Helper->MakeErrorJson(Result, FString::Printf(
TEXT("Ambiguous: %d spawners match '%s'. Cannot determine which one to use."),
Matches.Num(), *ActionName));
}
UBlueprintNodeSpawner* Spawner = Matches[0];
TArray<TSharedPtr<FJsonValue>> Results;
int32 SuccessCount = 0;
// Invoke the spawner
FVector2D Location(PosX, PosY);
IBlueprintNodeBinder::FBindingSet Bindings;
UEdGraphNode* NewNode = Spawner->Invoke(TargetGraph, Bindings, Location);
if (!NewNode)
for (const TSharedPtr<FJsonValue>& NodeVal : Nodes.Array)
{
return Helper->MakeErrorJson(Result, TEXT("Spawner Invoke() returned null — node creation failed."));
}
TSharedRef<FJsonObject> EntryResult = MakeShared<FJsonObject>();
Results.Add(MakeShared<FJsonValueObject>(EntryResult));
// Ensure valid GUID
if (!NewNode->NodeGuid.IsValid())
{
NewNode->CreateNewGuid();
FSpawnNodeEntry Entry;
FString PopulateError = Helper->PopulateFromJson(FSpawnNodeEntry::StaticStruct(), &Entry, NodeVal);
if (!PopulateError.IsEmpty())
{
EntryResult->SetStringField(TEXT("error"), PopulateError);
continue;
}
EntryResult->SetStringField(TEXT("actionName"), Entry.ActionName);
// Find the spawner by exact full name
TArray<UBlueprintNodeSpawner*> Matches = FNodeActionSearch::FindSpawner(Entry.ActionName);
if (Matches.Num() == 0)
{
EntryResult->SetStringField(TEXT("error"), FString::Printf(
TEXT("No action found matching '%s'. Use search_node_actions to find available actions."),
*Entry.ActionName));
continue;
}
if (Matches.Num() > 1)
{
EntryResult->SetStringField(TEXT("error"), FString::Printf(
TEXT("Ambiguous: %d spawners match '%s'. Cannot determine which one to use."),
Matches.Num(), *Entry.ActionName));
continue;
}
UBlueprintNodeSpawner* Spawner = Matches[0];
// Invoke the spawner
FVector2D Location(Entry.PosX, Entry.PosY);
IBlueprintNodeBinder::FBindingSet Bindings;
UEdGraphNode* NewNode = Spawner->Invoke(TargetGraph, Bindings, Location);
if (!NewNode)
{
EntryResult->SetStringField(TEXT("error"), TEXT("Spawner Invoke() returned null — node creation failed."));
continue;
}
// Ensure valid GUID
if (!NewNode->NodeGuid.IsValid())
{
NewNode->CreateNewGuid();
}
UE_LOG(LogTemp, Display, TEXT("BlueprintMCP: Spawned node '%s' (class %s) via action '%s' in graph '%s' of '%s'"),
*NewNode->NodeGuid.ToString(),
*NewNode->GetClass()->GetName(),
*Entry.ActionName,
*DecodedGraphName,
*Blueprint);
// Serialize result
TSharedPtr<FJsonObject> NodeState = Helper->SerializeNode(NewNode);
EntryResult->SetBoolField(TEXT("success"), true);
EntryResult->SetStringField(TEXT("nodeId"), NewNode->NodeGuid.ToString());
EntryResult->SetStringField(TEXT("nodeClass"), NewNode->GetClass()->GetName());
EntryResult->SetStringField(TEXT("nodeTitle"), NewNode->GetNodeTitle(ENodeTitleType::ListView).ToString());
if (NodeState.IsValid())
{
EntryResult->SetObjectField(TEXT("node"), NodeState);
}
SuccessCount++;
}
FBlueprintEditorUtils::MarkBlueprintAsStructurallyModified(BP);
if (Save) Helper->SaveBlueprintPackage(BP);
UE_LOG(LogTemp, Display, TEXT("BlueprintMCP: Spawned node '%s' (class %s) via action '%s' in graph '%s' of '%s'"),
*NewNode->NodeGuid.ToString(),
*NewNode->GetClass()->GetName(),
*ActionName,
*DecodedGraphName,
*Blueprint);
// Serialize result
TSharedPtr<FJsonObject> NodeState = Helper->SerializeNode(NewNode);
UE_LOG(LogTemp, Display, TEXT("BlueprintMCP: SpawnNode — %d/%d succeeded in graph '%s' of '%s'"),
SuccessCount, Nodes.Array.Num(), *DecodedGraphName, *Blueprint);
Result->SetBoolField(TEXT("success"), true);
Result->SetStringField(TEXT("blueprint"), Blueprint);
Result->SetStringField(TEXT("graph"), DecodedGraphName);
Result->SetStringField(TEXT("actionName"), ActionName);
Result->SetStringField(TEXT("nodeId"), NewNode->NodeGuid.ToString());
Result->SetStringField(TEXT("nodeClass"), NewNode->GetClass()->GetName());
Result->SetStringField(TEXT("nodeTitle"), NewNode->GetNodeTitle(ENodeTitleType::ListView).ToString());
if (NodeState.IsValid())
{
Result->SetObjectField(TEXT("node"), NodeState);
}
Result->SetNumberField(TEXT("successCount"), SuccessCount);
Result->SetNumberField(TEXT("totalCount"), Nodes.Array.Num());
Result->SetArrayField(TEXT("results"), Results);
}

View File

@@ -1,5 +1,6 @@
#include "BlueprintMCPServer.h"
#include "MCPHandler.h"
#include "UObject/StrongObjectPtr.h"
#include "Materials/MaterialExpression.h"
#include "AssetRegistry/AssetRegistryModule.h"
#include "AssetRegistry/IAssetRegistry.h"
@@ -616,9 +617,9 @@ bool FBlueprintMCPServer::Start(int32 InPort, bool bEditorMode)
Router->BindRoute(FHttpPath(TEXT("/api/refresh-all-nodes")), EHttpServerRequestVerbs::VERB_POST,
QueuedHandler(TEXT("refreshAllNodes")));
Router->BindRoute(FHttpPath(TEXT("/api/set-pin-default")), EHttpServerRequestVerbs::VERB_POST,
QueuedHandler(TEXT("setPinDefault")));
QueuedHandler(TEXT("set_pin_default")));
Router->BindRoute(FHttpPath(TEXT("/api/move-node")), EHttpServerRequestVerbs::VERB_POST,
QueuedHandler(TEXT("moveNode")));
QueuedHandler(TEXT("move_node")));
Router->BindRoute(FHttpPath(TEXT("/api/get-node-comment")), EHttpServerRequestVerbs::VERB_POST,
QueuedHandler(TEXT("getNodeComment")));
Router->BindRoute(FHttpPath(TEXT("/api/set-node-comment")), EHttpServerRequestVerbs::VERB_POST,
@@ -640,7 +641,7 @@ bool FBlueprintMCPServer::Start(int32 InPort, bool bEditorMode)
Router->BindRoute(FHttpPath(TEXT("/api/delete-node")), EHttpServerRequestVerbs::VERB_POST,
QueuedHandler(TEXT("deleteNode")));
Router->BindRoute(FHttpPath(TEXT("/api/duplicate-nodes")), EHttpServerRequestVerbs::VERB_POST,
QueuedHandler(TEXT("duplicateNodes")));
QueuedHandler(TEXT("duplicate_nodes")));
Router->BindRoute(FHttpPath(TEXT("/api/search-by-type")), EHttpServerRequestVerbs::VERB_GET,
QueuedHandler(TEXT("searchByType")));
Router->BindRoute(FHttpPath(TEXT("/api/validate-blueprint")), EHttpServerRequestVerbs::VERB_POST,
@@ -926,11 +927,16 @@ bool FBlueprintMCPServer::ProcessOneRequest()
GEditor->BeginTransaction(FText::FromString(FString::Printf(TEXT("BlueprintMCP: %s"), *Req->Endpoint)));
}
UMCPHandler* Handler = NewObject<UMCPHandler>(GetTransientPackage(), *HandlerClass);
if (PopulateHandlerFromJson(Handler, Params.Get(), &*Result))
TStrongObjectPtr<UMCPHandler> Handler(NewObject<UMCPHandler>(GetTransientPackage(), *HandlerClass));
FString PopulateError = PopulateFromJson(Handler->GetClass(), Handler.Get(), Params.Get());
if (PopulateError.IsEmpty())
{
Handler->Handle(Params.Get(), &*Result);
}
else
{
MakeErrorJson(&*Result, PopulateError);
}
if (bIsMutation && GEditor)
{
@@ -979,11 +985,11 @@ void FBlueprintMCPServer::RegisterHandlers()
TEXT("connectPins"),
TEXT("disconnectPin"),
TEXT("refreshAllNodes"),
TEXT("setPinDefault"),
TEXT("moveNode"),
TEXT("set_pin_default"),
TEXT("move_node"),
TEXT("changeStructNodeType"),
TEXT("deleteNode"),
TEXT("duplicateNodes"),
TEXT("duplicate_nodes"),
TEXT("addNode"),
TEXT("spawn_node"),
TEXT("setNodeComment"),
@@ -1052,8 +1058,8 @@ void FBlueprintMCPServer::RegisterHandlers()
H(TEXT("connectPins"), &FBlueprintMCPServer::HandleConnectPins);
H(TEXT("disconnectPin"), &FBlueprintMCPServer::HandleDisconnectPin);
H(TEXT("refreshAllNodes"), &FBlueprintMCPServer::HandleRefreshAllNodes);
H(TEXT("setPinDefault"), &FBlueprintMCPServer::HandleSetPinDefault);
H(TEXT("moveNode"), &FBlueprintMCPServer::HandleMoveNode);
// set_pin_default is now handled by UMCPHandler_SetPinDefault (new-style registry)
// move_node is now handled by UMCPHandler_MoveNode (new-style registry)
H(TEXT("getNodeComment"), &FBlueprintMCPServer::HandleGetNodeComment);
H(TEXT("setNodeComment"), &FBlueprintMCPServer::HandleSetNodeComment);
H(TEXT("getPinInfo"), &FBlueprintMCPServer::HandleGetPinInfo);
@@ -1063,7 +1069,7 @@ void FBlueprintMCPServer::RegisterHandlers()
H(TEXT("listProperties"), &FBlueprintMCPServer::HandleListProperties);
H(TEXT("changeStructNodeType"), &FBlueprintMCPServer::HandleChangeStructNodeType);
H(TEXT("deleteNode"), &FBlueprintMCPServer::HandleDeleteNode);
H(TEXT("duplicateNodes"), &FBlueprintMCPServer::HandleDuplicateNodes);
// duplicate_nodes is now handled by UMCPHandler_DuplicateNodes (new-style registry)
H(TEXT("validateBlueprint"), &FBlueprintMCPServer::HandleValidateBlueprint);
H(TEXT("validateAllBlueprints"), &FBlueprintMCPServer::HandleValidateAllBlueprints);
H(TEXT("addNode"), &FBlueprintMCPServer::HandleAddNode);

View File

@@ -10,12 +10,12 @@ namespace MCPPopulate
// Try to set a single FProperty on a handler from a JSON field.
// Returns an empty string on success, or an error message on failure.
FString SetPropertyFromJson(
UMCPHandler* Handler,
void* Container,
FProperty* Prop,
const FString& FieldName,
const FJsonObject* Json)
{
void* ValuePtr = Prop->ContainerPtrToValuePtr<void>(Handler);
void* ValuePtr = Prop->ContainerPtrToValuePtr<void>(Container);
// FString
if (FStrProperty* StrProp = CastField<FStrProperty>(Prop))
@@ -118,17 +118,29 @@ FString SetPropertyFromJson(
return FString();
}
// FMCPSubtree — stash the JSON subtree into the struct
// FMCPJsonObject — stash a JSON object into the struct
if (FStructProperty* StructProp = CastField<FStructProperty>(Prop))
{
if (StructProp->Struct == FMCPSubtree::StaticStruct())
if (StructProp->Struct == FMCPJsonObject::StaticStruct())
{
if (!Json->HasTypedField<EJson::Object>(FieldName))
{
return FString::Printf(TEXT("'%s' must be an object"), *FieldName);
}
FMCPSubtree* Subtree = StructProp->ContainerPtrToValuePtr<FMCPSubtree>(Handler);
Subtree->Json = Json->GetObjectField(FieldName);
FMCPJsonObject* Obj = StructProp->ContainerPtrToValuePtr<FMCPJsonObject>(Container);
Obj->Json = Json->GetObjectField(FieldName);
return FString();
}
// FMCPJsonArray — stash a JSON array into the struct
if (StructProp->Struct == FMCPJsonArray::StaticStruct())
{
if (!Json->HasTypedField<EJson::Array>(FieldName))
{
return FString::Printf(TEXT("'%s' must be an array"), *FieldName);
}
FMCPJsonArray* Arr = StructProp->ContainerPtrToValuePtr<FMCPJsonArray>(Container);
Arr->Array = Json->GetArrayField(FieldName);
return FString();
}
}
@@ -152,18 +164,28 @@ FString PropertyNameToJsonKey(const FString& PropName)
} // namespace MCPPopulate
bool FBlueprintMCPServer::PopulateHandlerFromJson(
UMCPHandler* Handler,
const FJsonObject* Json,
FJsonObject* Result)
FString FBlueprintMCPServer::PopulateFromJson(
UStruct* StructType,
void* Container,
const TSharedPtr<FJsonValue>& JsonValue)
{
UClass* HandlerClass = Handler->GetClass();
if (!JsonValue.IsValid() || (JsonValue->Type != EJson::Object))
{
return TEXT("Expected a JSON object");
}
return PopulateFromJson(StructType, Container, JsonValue->AsObject().Get());
}
FString FBlueprintMCPServer::PopulateFromJson(
UStruct* StructType,
void* Container,
const FJsonObject* Json)
{
// Build a set of known property names (as JSON keys) for the unknown-field check.
TSet<FString> KnownKeys;
TArray<FProperty*> Properties;
for (TFieldIterator<FProperty> It(HandlerClass, EFieldIterationFlags::None); It; ++It)
for (TFieldIterator<FProperty> It(StructType, EFieldIterationFlags::None); It; ++It)
{
FProperty* Prop = *It;
Properties.Add(Prop);
@@ -175,18 +197,7 @@ bool FBlueprintMCPServer::PopulateHandlerFromJson(
{
if (!KnownKeys.Contains(KV.Key))
{
MakeErrorJson(Result, FString::Printf(
TEXT("Unknown parameter '%s'"), *KV.Key));
Result->SetArrayField(TEXT("validParameters"),
[&]() {
TArray<TSharedPtr<FJsonValue>> Arr;
for (const FString& Key : KnownKeys)
{
Arr.Add(MakeShared<FJsonValueString>(Key));
}
return Arr;
}());
return false;
return FString::Printf(TEXT("Unknown parameter '%s'"), *KV.Key);
}
}
@@ -200,20 +211,17 @@ bool FBlueprintMCPServer::PopulateHandlerFromJson(
{
if (!bOptional)
{
MakeErrorJson(Result, FString::Printf(
TEXT("Missing required parameter '%s'"), *JsonKey));
return false;
return FString::Printf(TEXT("Missing required parameter '%s'"), *JsonKey);
}
continue;
}
FString Error = MCPPopulate::SetPropertyFromJson(Handler, Prop, JsonKey, Json);
FString Error = MCPPopulate::SetPropertyFromJson(Container, Prop, JsonKey, Json);
if (!Error.IsEmpty())
{
MakeErrorJson(Result, Error);
return false;
return Error;
}
}
return true;
return FString();
}

View File

@@ -34,9 +34,6 @@ public:
UPROPERTY(meta=(Description="Interface name (e.g. 'BPI_MyInterface') or native UInterface class name"))
FString InterfaceName;
UPROPERTY(meta=(Optional, Description="Save the blueprint after adding the interface"))
bool Save = false;
virtual FString GetDescription() const override
{
return TEXT("Add a Blueprint Interface implementation to a Blueprint. "
@@ -61,9 +58,6 @@ public:
UPROPERTY(meta=(Optional, Description="If true, keep the function graphs as regular functions"))
bool PreserveFunctions = false;
UPROPERTY(meta=(Optional, Description="Save the blueprint after removing the interface"))
bool Save = false;
virtual FString GetDescription() const override
{
return TEXT("Remove a Blueprint Interface implementation from a Blueprint. "

View File

@@ -4,6 +4,122 @@
#include "MCPHandler.h"
#include "BlueprintMCPHandlers_Mutation.generated.h"
USTRUCT()
struct FSetPinDefaultEntry
{
GENERATED_BODY()
UPROPERTY()
FString Blueprint;
UPROPERTY()
FString NodeId;
UPROPERTY()
FString PinName;
UPROPERTY()
FString Value;
};
UCLASS(meta=(ToolName="set_pin_default"))
class UMCPHandler_SetPinDefault : public UMCPHandler
{
GENERATED_BODY()
public:
UPROPERTY(meta=(Description="Array of {blueprint, nodeId, pinName, value} objects"))
FMCPJsonArray Pins;
virtual FString GetDescription() const override
{
return TEXT("Set the default value of input pins on nodes.");
}
virtual void Handle(const FJsonObject* Json, FJsonObject* Result) override;
};
USTRUCT()
struct FMoveNodeEntry
{
GENERATED_BODY()
UPROPERTY()
FString NodeId;
UPROPERTY()
int32 X = 0;
UPROPERTY()
int32 Y = 0;
};
UCLASS(meta=(ToolName="move_node"))
class UMCPHandler_MoveNode : public UMCPHandler
{
GENERATED_BODY()
public:
UPROPERTY(meta=(Description="Blueprint name or package path"))
FString Blueprint;
UPROPERTY(meta=(Description="Array of {nodeId, x, y} objects"))
FMCPJsonArray Nodes;
virtual FString GetDescription() const override
{
return TEXT("Reposition one or more nodes in a Blueprint graph.");
}
virtual void Handle(const FJsonObject* Json, FJsonObject* Result) override;
};
UCLASS(meta=(ToolName="duplicate_nodes"))
class UMCPHandler_DuplicateNodes : public UMCPHandler
{
GENERATED_BODY()
public:
UPROPERTY(meta=(Description="Blueprint name or package path"))
FString Blueprint;
UPROPERTY(meta=(Description="Graph name"))
FString Graph;
UPROPERTY(meta=(Description="Array of node GUIDs to duplicate"))
FMCPJsonArray NodeIds;
UPROPERTY(meta=(Optional, Description="X offset for duplicated nodes"))
int32 OffsetX = 50;
UPROPERTY(meta=(Optional, Description="Y offset for duplicated nodes"))
int32 OffsetY = 50;
virtual FString GetDescription() const override
{
return TEXT("Duplicate one or more nodes in a Blueprint graph. "
"Creates copies offset from the originals with new GUIDs. "
"Connections are not preserved on the duplicates.");
}
virtual void Handle(const FJsonObject* Json, FJsonObject* Result) override;
};
USTRUCT()
struct FSpawnNodeEntry
{
GENERATED_BODY()
UPROPERTY()
FString ActionName;
UPROPERTY()
int32 PosX = 0;
UPROPERTY()
int32 PosY = 0;
};
UCLASS(meta=(ToolName="spawn_node"))
class UMCPHandler_SpawnNode : public UMCPHandler
{
@@ -16,23 +132,13 @@ public:
UPROPERTY(meta=(Description="Graph name (e.g. 'EventGraph')"))
FString Graph;
UPROPERTY(meta=(Description="Full action name from search_node_actions (e.g. 'Luprex|Lua|Read Lua Values')"))
FString ActionName;
UPROPERTY(meta=(Optional, Description="X position in the graph"))
int32 PosX = 0;
UPROPERTY(meta=(Optional, Description="Y position in the graph"))
int32 PosY = 0;
UPROPERTY(meta=(Optional, Description="Save the blueprint after spawning the node"))
bool Save = false;
UPROPERTY(meta=(Description="Array of {actionName, posX, posY} objects. Use search_node_actions to find action names."))
FMCPJsonArray Nodes;
virtual FString GetDescription() const override
{
return TEXT("Create a node in a Blueprint graph using the editor's action database. "
"Unlike add_node which only supports a fixed set of node types, spawn_node can create "
"ANY node type that appears in the editor's right-click menu, including custom K2 nodes. "
return TEXT("Create nodes in a Blueprint graph using the editor's action database. "
"Can create ANY node type that appears in the editor's right-click menu, including custom K2 nodes. "
"Use search_node_actions first to find the exact action name.");
}

View File

@@ -142,7 +142,6 @@ private:
void HandleRemoveFunctionParameter(const FJsonObject* Json, FJsonObject* Result);
void HandleDeleteAsset(const FJsonObject* Json, FJsonObject* Result);
void HandleDeleteNode(const FJsonObject* Json, FJsonObject* Result);
void HandleDuplicateNodes(const FJsonObject* Json, FJsonObject* Result);
void HandleAddNode(const FJsonObject* Json, FJsonObject* Result);
void HandleRenameAsset(const FJsonObject* Json, FJsonObject* Result);
@@ -154,8 +153,6 @@ private:
void HandleConnectPins(const FJsonObject* Json, FJsonObject* Result);
void HandleDisconnectPin(const FJsonObject* Json, FJsonObject* Result);
void HandleRefreshAllNodes(const FJsonObject* Json, FJsonObject* Result);
void HandleSetPinDefault(const FJsonObject* Json, FJsonObject* Result);
void HandleMoveNode(const FJsonObject* Json, FJsonObject* Result);
void HandleGetNodeComment(const FJsonObject* Json, FJsonObject* Result);
void HandleSetNodeComment(const FJsonObject* Json, FJsonObject* Result);
@@ -297,9 +294,10 @@ public:
static void CopyJsonFields(const FJsonObject* Source, FJsonObject* Dest);
static FString UrlDecode(const FString& EncodedString);
// Populate a handler's UPROPERTY fields from JSON.
// Returns true on success, or sets error on Result and returns false.
bool PopulateHandlerFromJson(UMCPHandler* Handler, const FJsonObject* Json, FJsonObject* Result);
// Populate UPROPERTY fields of a UStruct (or UClass) instance from JSON.
// Returns empty string on success, or an error message on failure.
FString PopulateFromJson(UStruct* StructType, void* Container, const TSharedPtr<FJsonValue>& JsonValue);
FString PopulateFromJson(UStruct* StructType, void* Container, const FJsonObject* Json);
// ----- Material helpers -----
/** Ensure that Material->MaterialGraph exists (creates it on demand for commandlet mode). */

View File

@@ -5,17 +5,24 @@
#include "Dom/JsonObject.h"
#include "MCPHandler.generated.h"
// Marker struct for handler parameters that accept a JSON subtree.
// The parameter name is included in the tool schema as "type": "object".
// PopulateHandlerFromJson stashes the actual JSON object into the Json field,
// so the handler can read it directly without parsing from the raw request.
// Marker struct for handler parameters that accept a JSON object.
// PopulateFromJson stashes the actual JSON object into the Json field.
USTRUCT()
struct FMCPSubtree
struct FMCPJsonObject
{
GENERATED_BODY()
TSharedPtr<FJsonObject> Json;
};
// Marker struct for handler parameters that accept a JSON array.
// PopulateFromJson stashes the actual JSON array into the Array field.
USTRUCT()
struct FMCPJsonArray
{
GENERATED_BODY()
TArray<TSharedPtr<FJsonValue>> Array;
};
// Base class for self-registering MCP tool handlers.
//
// Subclasses declare their parameters as UPROPERTY fields, which are