Working on better handling of property setters
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BIN
Content/Testing/WB_Test.uasset
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BIN
Content/Testing/WB_Test.uasset
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@@ -15,6 +15,9 @@
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#include "AnimationGraph.h"
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#include "AnimationGraphSchema.h"
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#include "AnimationStateMachineSchema.h"
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#include "WingWidgets.h"
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#include "WidgetBlueprint.h"
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#include "Blueprint/WidgetTree.h"
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#include "Blueprint_Dump.generated.h"
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@@ -96,6 +99,13 @@ public:
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}
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}
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// Widget Tree
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if (UWidgetBlueprint* WidgetBP = Cast<UWidgetBlueprint>(BP))
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{
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UWingServer::Print(TEXT("\nWidget Tree:\n"));
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WingWidgets::PrintWidgetTree(WidgetBP->WidgetTree->RootWidget, 1);
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}
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// Event Dispatchers
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if (!BP->DelegateSignatureGraphs.IsEmpty())
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{
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@@ -14,6 +14,9 @@
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#include "MaterialGraph/MaterialGraphNode.h"
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#include "IMaterialEditor.h"
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#include "Engine/LevelScriptBlueprint.h"
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#include "WidgetBlueprint.h"
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#include "Blueprint/WidgetTree.h"
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#include "Components/Widget.h"
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#include "Subsystems/AssetEditorSubsystem.h"
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WingFetcher::WalkFunc WingFetcher::GetWalker(const FString& Step)
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@@ -22,6 +25,7 @@ WingFetcher::WalkFunc WingFetcher::GetWalker(const FString& Step)
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if (Step.Equals(TEXT("node"), ESearchCase::IgnoreCase)) return &WingFetcher::Node;
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if (Step.Equals(TEXT("pin"), ESearchCase::IgnoreCase)) return &WingFetcher::Pin;
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if (Step.Equals(TEXT("component"), ESearchCase::IgnoreCase)) return &WingFetcher::Component;
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if (Step.Equals(TEXT("widget"), ESearchCase::IgnoreCase)) return &WingFetcher::Widget;
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if (Step.Equals(TEXT("levelblueprint"), ESearchCase::IgnoreCase)) return &WingFetcher::LevelBlueprint;
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return nullptr;
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}
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@@ -312,6 +316,23 @@ WingFetcher& WingFetcher::Component(const FString& Value)
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return *this;
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}
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WingFetcher& WingFetcher::Widget(const FString& Value)
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{
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if (bError) return *this;
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UWidgetBlueprint* WidgetBP = ::Cast<UWidgetBlueprint>(Obj);
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if (!WidgetBP)
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return TypeMismatch(TEXT("widget"), TEXT("WidgetBlueprint"));
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TArray<UWidget*> AllWidgets;
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WidgetBP->WidgetTree->GetAllWidgets(AllWidgets);
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UWidget* Found = WingUtils::FindExactlyOneNamed(Value, AllWidgets, TEXT("Widget"));
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if (!Found) return SetError();
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SetObj(Found);
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return *this;
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}
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WingFetcher& WingFetcher::LevelBlueprint(const FString& Value)
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{
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if (bError) return *this;
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@@ -29,11 +29,14 @@ FString FWingProperty::GetCategory()
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FString FWingProperty::GetText() const
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{
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void* ValuePtr = Prop->ContainerPtrToValuePtr<void>(Container);
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if (IsPinTypeProperty(Prop))
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return UWingTypes::TypeToText(*static_cast<FEdGraphPinType*>(ValuePtr));
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{
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FEdGraphPinType PinType;
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Prop->GetValue_InContainer(Container, &PinType);
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return UWingTypes::TypeToText(PinType);
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}
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FString Result;
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Prop->ExportTextItem_Direct(Result, ValuePtr, nullptr, nullptr, PPF_None);
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Prop->ExportTextItem_InContainer(Result, Container, nullptr, nullptr, PPF_None);
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return Result;
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}
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@@ -49,15 +52,18 @@ FString FWingProperty::GetTruncatedText(int32 MaxLen) const
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bool FWingProperty::SetText(const FString &Value)
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{
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void* ValuePtr = Prop->ContainerPtrToValuePtr<void>(Container);
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// Notify that we're modifying the containing object.
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if (Prop->GetOwnerClass())
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UWingServer::AddTouchedObject(static_cast<UObject*>(Container));
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// Pin types get parsed by UWingTypes.
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if (IsPinTypeProperty(Prop))
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return UWingTypes::TextToType(Value, *static_cast<FEdGraphPinType*>(ValuePtr));
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{
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FEdGraphPinType PinType;
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if (!UWingTypes::TextToType(Value, PinType)) return false;
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Prop->SetValue_InContainer(Container, &PinType);
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return true;
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}
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// Byte Enum types.
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if (FByteProperty* ByteProp = CastField<FByteProperty>(Prop))
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@@ -66,22 +72,27 @@ bool FWingProperty::SetText(const FString &Value)
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{
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int64 EnumValue;
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if (!WingUtils::StringToEnum(Enum, Value, EnumValue)) return false;
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ByteProp->SetPropertyValue(ValuePtr, (uint8)EnumValue);
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uint8 ByteValue = (uint8)EnumValue;
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Prop->SetValue_InContainer(Container, &ByteValue);
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return true;
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}
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}
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// Regular Enum types.
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// TODO: This doesn't use an incontainer setter, which means it
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// doesn't call property setters.
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if (FEnumProperty* EnumProp = CastField<FEnumProperty>(Prop))
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{
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int64 EnumValue;
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if (!WingUtils::StringToEnum(EnumProp->GetEnum(), Value, EnumValue)) return false;
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EnumProp->GetUnderlyingProperty()->SetIntPropertyValue(ValuePtr, EnumValue);
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FNumericProperty* Underlying = EnumProp->GetUnderlyingProperty();
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void* ValuePtr = Underlying->ContainerPtrToValuePtr<void>(Container);
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Underlying->SetIntPropertyValue(ValuePtr, EnumValue);
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return true;
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}
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// Non-enum properties use ImportText
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const TCHAR* Result = Prop->ImportText_Direct(*Value, ValuePtr, nullptr, PPF_None);
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const TCHAR* Result = Prop->ImportText_InContainer(*Value, Container, nullptr, PPF_None);
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if (!Result)
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{
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UWingServer::Printf(TEXT("ERROR: Failed to parse '%s' for property '%s' (type: %s)\n"),
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@@ -271,7 +271,12 @@ FString WingUtils::FormatName(const FBPInterfaceDescription &IFace)
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FString WingUtils::FormatName(const FWingActorComponent &Comp)
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{
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return Comp.GetName();
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return SanitizeName(Comp.GetName());
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}
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FString WingUtils::FormatName(const UWidget *Widget)
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{
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return SanitizeName(Widget->GetName());
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}
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// ============================================================
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26
Plugins/UEWingman/Source/UEWingman/Private/WingWidgets.cpp
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26
Plugins/UEWingman/Source/UEWingman/Private/WingWidgets.cpp
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@@ -0,0 +1,26 @@
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#include "WingWidgets.h"
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#include "WingServer.h"
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#include "WingUtils.h"
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#include "Blueprint/WidgetTree.h"
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#include "Components/Widget.h"
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#include "Components/PanelWidget.h"
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#include "Components/PanelSlot.h"
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void WingWidgets::PrintWidgetTree(UWidget* Widget, int32 Depth)
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{
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FString Indent = FString::ChrN(Depth * 2, TEXT(' '));
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if (Widget == nullptr)
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{
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UWingServer::Printf(TEXT("%s[null]\n"), *Indent);
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return;
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}
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FString TypeName = WingUtils::FormatName(Widget->GetClass());
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FString WidgetName = WingUtils::FormatName(Widget);
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UWingServer::Printf(TEXT("%s%s %s\n"), *Indent, *TypeName, *WidgetName);
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if (UPanelWidget* Panel = Cast<UPanelWidget>(Widget))
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{
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for (UPanelSlot* Slot : Panel->GetSlots())
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PrintWidgetTree(Slot->Content, Depth + 1);
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}
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}
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@@ -52,6 +52,7 @@ public:
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WingFetcher& Node(const FString& Value);
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WingFetcher& Pin(const FString& Value);
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WingFetcher& Component(const FString& Value);
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WingFetcher& Widget(const FString& Value);
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WingFetcher& LevelBlueprint(const FString& Value);
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// Return true if there haven't been any errors.
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@@ -28,6 +28,7 @@ class UTexture;
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class UScriptStruct;
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class UEnum;
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class USCS_Node;
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class UWidget;
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struct FMemberReference;
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struct FBPVariableDescription;
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struct FUserPinInfo;
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@@ -79,6 +80,7 @@ public:
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static FString FormatName(const FUserPinInfo &Pin);
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static FString FormatName(const FBPInterfaceDescription &IFace);
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static FString FormatName(const FWingActorComponent &Comp);
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static FString FormatName(const UWidget *Widget);
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////////////////////////////////////////////////////////
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// Identifies
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@@ -112,7 +114,7 @@ public:
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return Result;
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}
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template<typename T>
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template<typename T, typename = std::enable_if_t<!std::is_pointer_v<T>>>
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static TArray<T*> FindAllNamed(const FString &Name, TArray<T> &Array)
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{
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TArray<T*> Result;
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@@ -130,7 +132,7 @@ public:
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return Result;
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}
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template<typename T>
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template<typename T, typename = std::enable_if_t<!std::is_pointer_v<T>>>
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static T* FindExactlyOneNamed(const FString &Name, TArray<T> &Array, const TCHAR *Kind)
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{
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int Count = 0;
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@@ -140,16 +142,6 @@ public:
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return Result;
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}
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template<typename T>
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static bool FindExactlyNoneNamed(const FString &Name, const TArray<T*> &Array, const TCHAR *Kind)
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{
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for (T* Elt: Array) if (Identifies(Name, Elt))
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{
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return CheckExactlyNoneNamed(1, Kind, Name);
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}
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return true;
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}
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template<typename T>
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static bool FindExactlyNoneNamed(const FString &Name, const TArray<T> &Array, const TCHAR *Kind)
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{
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13
Plugins/UEWingman/Source/UEWingman/Public/WingWidgets.h
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13
Plugins/UEWingman/Source/UEWingman/Public/WingWidgets.h
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@@ -0,0 +1,13 @@
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#pragma once
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#include "CoreMinimal.h"
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class UWidgetTree;
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class UWidget;
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// Utility functions for widget blueprint manipulation.
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class WingWidgets
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{
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public:
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static void PrintWidgetTree(UWidget* Widget, int32 Depth);
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};
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@@ -33,7 +33,8 @@ public class UEWingman : ModuleRules
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"Slate",
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"SlateCore",
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"ToolMenus",
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"UMG"
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"UMG",
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"UMGEditor"
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});
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}
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}
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