Lua Console Overhaul in progress

This commit is contained in:
2025-12-09 02:42:13 -05:00
parent a242244f9c
commit 2d1def8dc6
10 changed files with 105 additions and 63 deletions

View File

@@ -5,12 +5,12 @@
//
// ConsoleOutput
//
// Storing the text that goes in the unreal console.
// Storing the text that goes in the command console.
//
//////////////////////////////////////////////////////////////
void FlxConsoleOutput::Truncate() {
void UlxConsoleOutput::Truncate() {
int lines = 50;
int csize = Content.Len();
int total = 0;
@@ -25,7 +25,7 @@ void FlxConsoleOutput::Truncate() {
}
}
bool FlxConsoleOutput::MaybeAppendNewline() {
bool UlxConsoleOutput::MaybeAppendNewline() {
int csize = Content.Len();
if ((csize > 0) && (Content[csize - 1] != '\n')) {
Content += TEXT("\n");
@@ -36,7 +36,7 @@ bool FlxConsoleOutput::MaybeAppendNewline() {
}
}
bool FlxConsoleOutput::MaybeAppendText(const FString& text) {
bool UlxConsoleOutput::MaybeAppendText(const FString& text) {
if (!text.IsEmpty()) {
Content += text;
return true;
@@ -46,7 +46,7 @@ bool FlxConsoleOutput::MaybeAppendText(const FString& text) {
}
}
void FlxConsoleOutput::Append(const FString& text) {
void UlxConsoleOutput::Append(const FString& text) {
bool modified = MaybeAppendText(text);
if (modified) {
Dirty = true;
@@ -54,7 +54,7 @@ void FlxConsoleOutput::Append(const FString& text) {
}
}
void FlxConsoleOutput::AppendLine(const FString& text) {
void UlxConsoleOutput::AppendLine(const FString& text) {
bool modified = MaybeAppendNewline();
modified |= MaybeAppendText(text);
modified |= MaybeAppendNewline();