Move a lot of EngineWrapper interfaces out of LuprexGameModeBase
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@@ -95,6 +95,29 @@ enum class ElxSuccessOrWrongType : uint8 {
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WrongType,
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};
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////////////////////////////////////////////////////////////
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//
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// ElxLuaSyntaxCheck
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//
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// Classifies console commands syntactically:
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//
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// SlashCommand: starts with a slash, not lua
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// Whitespace: the input only contains whitespace
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// ValidLua: the input is valid lua code
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// TruncatedLua: the input is truncated
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// InvalidLua: invalid lua
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//
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////////////////////////////////////////////////////////////
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UENUM(BlueprintType)
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enum class ElxLuaSyntaxCheck : uint8 {
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SlashCommand,
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Whitespace,
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ValidLua,
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TruncatedLua,
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InvalidLua,
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};
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////////////////////////////////////////////////////////////
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//
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// Log Categories
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