Make TangibleManager a UObject
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@@ -8,10 +8,11 @@
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#include "Tangible.h"
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#include "TangibleManager.generated.h"
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USTRUCT()
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struct INTEGRATION_API FTangibleManager
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UCLASS()
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class INTEGRATION_API UTangibleManager : public UObject
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{
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GENERATED_BODY()
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public:
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// Import these types into our Namespace.
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using IdArray = CommonTypes::IdArray;
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@@ -35,7 +36,7 @@ public:
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IdView Near;
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public:
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FTangibleManager();
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UTangibleManager();
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// Initialize the tangible manager.
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//
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