World model is now operational
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@@ -14,7 +14,7 @@
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#include <string>
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#include "luastack.hpp"
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#include "util.hpp"
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#include "source.hpp"
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#include "world.hpp"
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#include "traceback.hpp"
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@@ -174,43 +174,10 @@ static void dotty(lua_State *L)
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fflush(stdout);
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}
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static int pmain(lua_State *L)
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{
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globalL = L;
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LUAJIT_VERSION_SYM(); /* Linker-enforced version check. */
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LuaStack::register_all_userdata(L);
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// Initialize the builtins, then copy a snapshot of the
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// builtins to the registry. The snapshot will allow us to restore
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// the builtins during source_rebuild operations.
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source_install_and_snapshot_builtins(L);
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// Load the lua source.
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source_update(L);
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// Rebuild the global environment.
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source_rebuild(L);
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// Run unit tests.
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source_run_unittests(L);
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dotty(L);
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return 0;
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}
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int main(int argc, char **argv)
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{
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int status;
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lua_State *L = lua_open();
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if (L == NULL)
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{
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l_message("cannot create state: not enough memory");
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return -1;
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}
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status = lua_cpcall(L, pmain, NULL);
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report(L, status);
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lua_close(L);
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return status ? -1 : 0;
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LUAJIT_VERSION_SYM(); // Linker-enforced version check.
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World w;
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dotty(w.get_lua_state());
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return 0;
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}
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