World model is now operational

This commit is contained in:
2021-01-16 01:24:33 -05:00
parent d7d633bd96
commit 313e78067a
11 changed files with 313 additions and 188 deletions

View File

@@ -1,17 +1,41 @@
#include "world.hpp"
#include "idalloc.hpp"
#include <iostream>
LuaDefineType(World);
World::~World() {
}
void World::init(lua_State *L) {
World::World() {
// Create the lua state.
lua_state_ = lua_open();
if (lua_state_ == nullptr) {
std::cerr << "Cannot create lua state." << std::endl;
exit(1);
}
// Initialize the userdata metatables.
LuaStack::register_all_userdata(lua_state_);
// Prepare to manipulate the lua state.
LuaVar world;
LuaStack LS(L, world);
LS.newpointer(world, new World, false);
LuaStack LS(lua_state_, world);
// Put the world pointer into the lua registry.
LS.newpointer(world, this, false);
LS.setfield(LuaRegistry, "world", world);
// Initialize the SourceDB
source_db_.initialize(lua_state_);
// Do an initial lua source update and then environment rebuild.
source_db_.update();
source_db_.rebuild();
// Run unit tests.
source_db_.run_unittests();
}
World *World::fetch(lua_State *L) {
@@ -23,23 +47,3 @@ World *World::fetch(lua_State *L) {
return w;
}
LuaDefine(world_init, "c") {
World::init(L);
return 0;
}
LuaDefine(world_setid, "c") {
LuaArg id;
LuaStack LS(L, id);
World *w = World::fetch(L);
w->id_ = LS.ckinteger(id);
return LS.result();
}
LuaDefine(world_getid, "c") {
LuaRet id;
LuaStack LS(L, id);
World *w = World::fetch(L);
LS.set(id, w->id_);
return LS.result();
};