Checking everything in

This commit is contained in:
2023-10-09 14:59:48 -04:00
parent a2e49338cf
commit 334a95481d
5 changed files with 53 additions and 9 deletions

View File

@@ -91,15 +91,13 @@ void UlxAnimationStepLibrary::UnpackAnimationStep(UObject* into, const FlxAnimat
step.Unpack(prefix, into, true);
}
static FlxAnimationField FindAnimationField(const FlxAnimationStep& step, const FString& name) {
static FlxAnimationField FindAnimationFieldLL(const FlxAnimationStep& step, std::string_view name) {
std::string_view body((const char*)(step.Body.GetData()), step.Body.Num());
FTCHARToUTF8 utf8name(name);
std::string_view uname(utf8name.Get(), utf8name.Length());
FlxAnimationStepDecoder decoder(body);
FlxAnimationField result;
while (!decoder.AtEOF()) {
result = decoder.ReadField();
if (result.Name == uname) {
if (result.Name == name) {
return result;
}
}
@@ -107,6 +105,34 @@ static FlxAnimationField FindAnimationField(const FlxAnimationStep& step, const
return result;
}
static FlxAnimationField FindAnimationField(const FlxAnimationStep& step, const FString& name) {
FTCHARToUTF8 utf8name(name);
std::string_view uname(utf8name.Get(), utf8name.Length());
return FindAnimationFieldLL(step, uname);
}
void FlxAnimationStep::AutoUpdateXYZ(AActor *actor) const {
FlxAnimationField xyz = FindAnimationFieldLL(*this, "xyz");
if (xyz.Type == ElxAnimValueType::XYZ) {
actor->SetActorLocation(FVector(xyz.X, xyz.Y, xyz.Z));
}
}
void FlxAnimationStep::AutoUpdateFacing(AActor *actor) const {
FlxAnimationField facing = FindAnimationFieldLL(*this, "facing");
if (facing.Type == ElxAnimValueType::NUMBER) {
actor->SetActorRotation(FRotator(0, facing.X, 0));
}
}
void FlxAnimationStep::AutoUpdatePlane(FName *planep) const {
FlxAnimationField plane = FindAnimationFieldLL(*this, "plane");
if (plane.Type == ElxAnimValueType::STRING) {
FString pname(plane.S.size(), (const UTF8CHAR*)(plane.S.data()));
*planep = FName(pname);
}
}
bool UlxAnimationStepLibrary::AnimationStepIsIdle(const FlxAnimationStep &step) {
return step.Finished;
}

View File

@@ -75,6 +75,19 @@ public:
// unpacking the animation step.
//
bool Unpack(const FString& prefix, UObject* into, bool preclear = true) const;
// Auto-Execute
//
// These functions automatically update certain actor
// properties:
//
// AutoUpdateXYZ(AActor *actor); // uses 'xyz' keyword
// AutoUpdateFacing(AActor *actor); // uses 'facing' keyword.
// AutoUpdatePlane(FName *plane); // uses 'plane' keyword
//
void AutoUpdateXYZ(AActor *actor) const;
void AutoUpdateFacing(AActor *actor) const;
void AutoUpdatePlane(FName *plane) const;
};
////////////////////////////////////////////////

View File

@@ -115,8 +115,12 @@ void UlxTangible::GetCurrentAnimation(AActor *target, FlxAnimationStep &step) {
step = GetActorTangible(target)->AnimTracker.GetCurrentAnimation();
}
void UlxTangible::FinishedAnimation(AActor *target, const FlxAnimationStep &step) {
GetActorTangible(target)->AnimTracker.FinishedAnimation(step.Hash);
void UlxTangible::FinishedAnimation(AActor *target, const FlxAnimationStep &step, bool autoxyz, bool autofacing, bool autoplane) {
UlxTangible *tan = GetActorTangible(target);
if (autoxyz) step.AutoUpdateXYZ(target);
if (autofacing) step.AutoUpdateFacing(target);
if (autoplane) step.AutoUpdatePlane(&(tan->Plane));
tan->AnimTracker.FinishedAnimation(step.Hash);
}
FString UlxTangible::GetTangiblePlane(AActor* target) {

View File

@@ -167,7 +167,8 @@ public:
static void GetCurrentAnimation(AActor *target, FlxAnimationStep &step);
UFUNCTION(BlueprintCallable, Meta = (DefaultToSelf = "target"), Category = Luprex)
static void FinishedAnimation(AActor *target, const FlxAnimationStep &step);
static void FinishedAnimation(AActor *target, const FlxAnimationStep &step,
bool AutoUpdateXYZ = true, bool AutoUpdateFacing = true, bool AutoUpdatePlane = true);
UFUNCTION(BlueprintCallable, Meta = (DefaultToSelf = "target"), Category = Luprex)
static FString GetTangiblePlane(AActor* target);