Added code to probe 'interface'

This commit is contained in:
2021-02-07 17:26:48 -05:00
parent 8c15e56fe9
commit 368d066cc7
5 changed files with 73 additions and 9 deletions

View File

@@ -7,6 +7,7 @@
#include "idalloc.hpp"
#include "animqueue.hpp"
#include "source.hpp"
#include "gui.hpp"
#include <memory>
#include <unordered_map>
@@ -106,6 +107,10 @@ public:
//
void tangible_del(int64_t id);
// Probe the 'interface' function of the specified sprite.
//
void update_gui(int64_t actor_id, int64_t place_id, Gui *gui);
// fetch
//
// Given a lua state, fetch the world model associated with