Add new input device processor

This commit is contained in:
2026-05-18 19:26:11 -04:00
parent 1c2be1b4d8
commit 36ec4a3b9b
6 changed files with 172 additions and 22 deletions

View File

@@ -179,9 +179,4 @@ public:
//
UFUNCTION(BlueprintCallable, meta = (WorldContext = "context"), Category = "Luprex|Utility")
static void ValidateLuaExpr(ElxLuaSyntaxCheck &Status, FString &ErrorMessage, UObject *context, const FString &Code);
// Determine what type of controller the game is currently using
//
UFUNCTION(BlueprintCallable, category="Luprex|Utility")
static ElxControllerType DetectControllerType(ULocalPlayer *Player);
};