Code for logging and replay (doesn't work because of nondet in lua)
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@@ -198,9 +198,9 @@ public:
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//
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//////////////////////////////////////////////////////////////
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static UniqueDrivenEngine make(const char *name);
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static UniqueDrivenEngine make(std::string_view name);
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static void print_usage(std::ostream &strm, const char *progname);
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static void print_usage(std::ostream &strm, std::string_view progname);
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//////////////////////////////////////////////////////////////
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//
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