Starting refactor to remove CommonUI
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@@ -115,6 +115,12 @@ public:
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UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
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static FFormatArgumentData FormatArgumentDataTransform(const FTransform &AutoConvertedValue, const FString &Name);
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UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
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static FFormatArgumentData FormatArgumentDataGeometry(const FGeometry &AutoConvertedValue, const FString &Name);
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UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
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static FFormatArgumentData FormatArgumentDataAnchors(const FAnchors &AutoConvertedValue, const FString &Name);
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// For pins that were never connected.
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//
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UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
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