Spawning a TangibleActor
This commit is contained in:
@@ -46,6 +46,9 @@ public:
|
||||
// Transfer console output from the Luprex engine to unreal.
|
||||
void HandleLuprexConsoleOutput();
|
||||
|
||||
// Array of tangibles.
|
||||
TArray<AActor*> Tangibles;
|
||||
|
||||
// This stores the entire text currently visible in the console.
|
||||
engineutil::ConsoleOutput ConsoleOutput;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user