Spawning a TangibleActor

This commit is contained in:
2023-08-29 20:05:10 -04:00
parent c8db8c44da
commit 3ac39c2aaf
5 changed files with 19 additions and 2 deletions

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@@ -46,6 +46,9 @@ public:
// Transfer console output from the Luprex engine to unreal.
void HandleLuprexConsoleOutput();
// Array of tangibles.
TArray<AActor*> Tangibles;
// This stores the entire text currently visible in the console.
engineutil::ConsoleOutput ConsoleOutput;