eris: refactoring table API so that table methods can see value being inserted
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@@ -326,7 +326,7 @@ void luaH_resize (lua_State *L, Table *t, int nasize, int nhsize) {
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if (!ttisnil(gval(old))) {
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/* doesn't need barrier/invalidate cache, as entry was
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already present in the table */
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setobjt2t(L, luaH_set(L, t, gkey(old)), gval(old));
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luaH_setvalue(L, t, gkey(old), gval(old));
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}
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}
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if (!isdummy(nold))
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@@ -402,7 +402,7 @@ static Node *getfreepos (Table *t) {
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** put new key in its main position; otherwise (colliding node is in its main
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** position), new key goes to an empty position.
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*/
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TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) {
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static TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) {
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Node *mp;
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if (ttisnil(key)) luaG_runerror(L, "table index is nil");
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else if (ttisnumber(key) && luai_numisnan(L, nvalue(key)))
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@@ -414,7 +414,10 @@ TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) {
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if (n == NULL) { /* cannot find a free place? */
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rehash(L, t, key); /* grow table */
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/* whatever called 'newkey' take care of TM cache and GC barrier */
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return luaH_set(L, t, key); /* insert key into grown table */
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const TValue *p = luaH_get(t, key);
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if (p != luaO_nilobject)
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return cast(TValue *, p);
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return luaH_newkey(L, t, key);
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}
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lua_assert(!isdummy(n));
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othern = mainposition(t, gkey(mp));
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@@ -507,13 +510,19 @@ const TValue *luaH_get (Table *t, const TValue *key) {
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** beware: when using this function you probably need to check a GC
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** barrier and invalidate the TM cache.
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*/
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TValue *luaH_set (lua_State *L, Table *t, const TValue *key) {
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const TValue *p = luaH_get(t, key);
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if (p != luaO_nilobject)
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return cast(TValue *, p);
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else return luaH_newkey(L, t, key);
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void luaH_setupdate (lua_State *L, Table *t, const TValue *key, TValue *value, const TValue *getres) {
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TValue *cell;
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if (getres != luaO_nilobject) {
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cell = cast(TValue *, getres);
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} else {
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cell = luaH_newkey(L, t, key);
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}
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setobj2t(L, cell, value);
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}
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void luaH_setvalue (lua_State *L, Table *t, const TValue *key, TValue *value) {
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luaH_setupdate(L, t, key, value, luaH_get(t, key));
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}
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void luaH_setint (lua_State *L, Table *t, int key, TValue *value) {
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const TValue *p = luaH_getint(t, key);
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@@ -529,9 +538,13 @@ void luaH_setint (lua_State *L, Table *t, int key, TValue *value) {
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}
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static int unbound_search (Table *t, unsigned int j) {
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unsigned int i = j; /* i is zero or a present index */
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j++;
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/*
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** Try to find a boundary in table `t'. A `boundary' is an integer index
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** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil).
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*/
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int luaH_getn (Table *t) {
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unsigned int j = 1;
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unsigned int i = 0;
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/* find `i' and `j' such that i is present and j is not */
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while (!ttisnil(luaH_getint(t, j))) {
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i = j;
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@@ -553,31 +566,6 @@ static int unbound_search (Table *t, unsigned int j) {
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}
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/*
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** Try to find a boundary in table `t'. A `boundary' is an integer index
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** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil).
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*/
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int luaH_getn (Table *t) {
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return unbound_search(t, 0);
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// unsigned int j = t->sizearray;
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// if (j > 0 && ttisnil(&t->array[j - 1])) {
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// /* there is a boundary in the array part: (binary) search for it */
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// unsigned int i = 0;
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// while (j - i > 1) {
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// unsigned int m = (i+j)/2;
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// if (ttisnil(&t->array[m - 1])) j = m;
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// else i = m;
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// }
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// return i;
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// }
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// /* else must find a boundary in hash part */
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// else if (isdummy(t->node)) /* hash part is empty? */
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// return j; /* that is easy... */
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// else return unbound_search(t, j);
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}
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#if defined(LUA_DEBUG)
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