PlaneMap now tracks all tangibles, including those on nowhere plane.
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@@ -102,6 +102,8 @@ public:
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const double z() const { return z_; }
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void untrack();
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void track(PlaneMap *pmap);
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void set_pos(const std::string &plane, double x, double y, double z);
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void set_xyz(double x, double y, double z) { set_pos(plane_, x, y, z); }
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};
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@@ -119,7 +121,6 @@ public:
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using IdVec = std::vector<int64_t>;
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PlaneMap();
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~PlaneMap();
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void track(PlaneItem *item);
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IdVec scan_radius(const std::string &plane, double x, double y, double radius, int64_t prepend) const;
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private:
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