Rename drv_invoke to drv_call_function

This commit is contained in:
2024-09-03 21:56:53 -04:00
parent bf3e963949
commit 3ed9a7ee2d
4 changed files with 27 additions and 32 deletions

View File

@@ -204,14 +204,14 @@ struct EngineWrapper {
// and it should roughly be equal to the number of seconds since
// the program started.
//
void (*play_invoke_event_update)(EngineWrapper *w, double clock);
void (*play_update)(EngineWrapper *w, double clock);
// Send an invoke.
//
// This is the main pathway for blueprints, or the unreal C++ code,
// to change the state of the world.
//
void (*play_invoke)(EngineWrapper *w, InvocationKind kind, int64_t place, uint32_t datapklen, const char *datapk);
void (*play_call_function)(EngineWrapper *w, InvocationKind kind, int64_t place, uint32_t datapklen, const char *datapk);
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