Bare minimum tangible manager functionality OK

This commit is contained in:
2023-09-02 01:43:44 -04:00
parent 1494e4f8e6
commit 4073c88d08
3 changed files with 37 additions and 37 deletions

View File

@@ -194,7 +194,7 @@ void AIntegrationGameModeBase::BeginPlay()
// Create a tangible.
TangibleManager.Init(GetWorld(), ClassTangibleActor);
//TangibleManager.MakeTangible(123);
TangibleManager.MakeTangible(123);
}
void AIntegrationGameModeBase::EndPlay(const EEndPlayReason::Type EndPlayReason)