More progress on anim queue
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@@ -22,6 +22,9 @@ class INTEGRATION_API ITangibleInterface
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// Add interface functions to this class. This is the class that will be inherited to implement this interface.
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public:
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UFUNCTION(BlueprintCallable, BlueprintImplementableEvent, Category = "Tangible Functionality")
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void TurnFromCXX();
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UFUNCTION(BlueprintImplementableEvent, Category = "Tangible Functionality")
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bool AbortAnimation(int64 hash);
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UFUNCTION(BlueprintImplementableEvent, Category = "Tangible Functionality")
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bool StartAnimation(int64 hash, int StrLen);
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};
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