Still working on event handling for hotkey widgets
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@@ -426,7 +426,7 @@ void UK2Node_LuaInvoke::ExpandNode(class FKismetCompilerContext& CompilerContext
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}
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UK2Node_CallFunction *UnpackNode = MakeCallFunctionNode(UnpackingFunc);
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ReturnArrayPin->MakeLinkTo(UnpackNode->FindPinChecked(UEdGraphSchema_K2::PN_Self));
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CompilerContext.CopyPinLinksToIntermediate(*FindPinChecked(ErrorPinName), *UnpackNode->FindPinChecked(TEXT("Error")));
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CompilerContext.CopyPinLinksToIntermediate(*FindPinChecked(ErrorPinName), *UnpackNode->FindPinChecked(TEXT("WrongType")));
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CompilerContext.MovePinLinksToIntermediate(*Pin, *UnpackNode->FindPinChecked(TEXT("Result")));
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ThenPin->MakeLinkTo(UnpackNode->GetExecPin());
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ThenPin = UnpackNode->FindPinChecked(TEXT("Success"));
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