Diff xmit of ID player pools
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@@ -168,11 +168,10 @@ public:
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// Difference transmission
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//
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// make_patch will emit zero bytes when there are no differences.
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// make_patch does not put a 'length' field for the patch as a whole.
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// apply_patch must receive a patch followed by eof.
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// When there are no differences, make_patch returns false but
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// still writes out a valid patch.
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//
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void make_patch(const AnimQueue &auth, StreamBuffer *sb) const;
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bool make_patch(const AnimQueue &auth, StreamBuffer *sb) const;
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void apply_patch(StreamBuffer *sb);
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// Get the final resting place after all animations are complete.
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