Working on probe: drv_call_function can now return a string
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@@ -475,11 +475,16 @@ void DrivenEngine::drv_update(double clock) {
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event_update();
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}
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void DrivenEngine::drv_call_function(InvocationKind kind, int64_t place, uint32_t datapklen, const char *datapk) {
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Invocation *inv = new Invocation(kind, visible_actor_id_, place, std::string_view(datapk, datapklen));
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void DrivenEngine::drv_call_function(InvocationKind kind, int64_t place, uint32_t datapklen, const char *datapk, uint32_t *retpklen, const char **retpk) {
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// This next line is a hack, because the DrivenEngine is not supposed to care about 'kind'.
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if (kind == InvocationKind::LUA_SOURCE) rescan_lua_source_ = false;
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event_call_function(kind, place, std::string_view(datapklen, datapk));
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call_function_retpk_.clear();
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event_call_function(kind, place, std::string_view(datapk, datapklen), &call_function_retpk_);
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if (retpklen != nullptr) {
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std::string_view view = call_function_retpk_.view();
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*retpklen = view.size();
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*retpk = view.data();
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}
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}
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//////////////////////////////////////////////////////////////////////////////
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@@ -806,7 +811,7 @@ static void replay_update(EngineWrapper *w) {
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////////////////////////
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void play_call_function(EngineWrapper *w, InvocationKind kind, int64_t place, uint32_t datapklen, const char *datapk) {
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void play_call_function(EngineWrapper *w, InvocationKind kind, int64_t place, uint32_t datapklen, const char *datapk, uint32_t *retpklen, const char **retpk) {
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assert(w->rlog == nullptr);
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if (w->wlog != nullptr) {
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w->wlog->write_cmd_hash(PLAY_CALL_FUNCTION, eng::memhash());
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@@ -816,7 +821,7 @@ void play_call_function(EngineWrapper *w, InvocationKind kind, int64_t place, ui
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w->wlog->flush();
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}
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w->engine->drv_call_function(kind, place, datapklen, datapk);
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w->engine->drv_call_function(kind, place, datapklen, datapk, retpklen, retpk);
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}
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void replay_call_function(EngineWrapper *w) {
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@@ -827,7 +832,7 @@ void replay_call_function(EngineWrapper *w) {
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return reset_wrapper(w, "replay log corrupt in replay_call_function_lua_call");
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}
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w->engine->drv_call_function(kind, place, srcpack.size(), srcpack.c_str());
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w->engine->drv_call_function(kind, place, srcpack.size(), srcpack.c_str(), nullptr, nullptr);
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}
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@@ -149,9 +149,11 @@ public:
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// The call-function callback. This is invoked whenever drv_call_function
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// is called. This is the main entry point for "general" access into the
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// DrivenEngine.
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// DrivenEngine. The datapk parameter can contain any arbitrary data needed
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// by the call. If the call wants to return anything, it can write the
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// return data into the retpk datapack.
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//
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virtual void event_call_function(InvocationKind kind, int64_t place, std::string_view datapk) {};
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virtual void event_call_function(InvocationKind kind, int64_t place, std::string_view datapk, StreamBuffer *retpk) {};
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// The update callback. You may override this in a subclass.
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// This will be called whenever anything changes.
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@@ -294,7 +296,7 @@ public:
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void drv_notify_close(uint32_t chid, uint32_t len, const char *data);
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uint32_t drv_notify_accept(uint32_t port);
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void drv_update(double clock);
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void drv_call_function(InvocationKind kind, int64_t place, uint32_t datapklen, const char *datapk);
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void drv_call_function(InvocationKind kind, int64_t place, uint32_t datapklen, const char *datapk, uint32_t *retpklen, const char **retpk);
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private:
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// Find a currently-unused channel ID. Channel IDs
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@@ -316,6 +318,7 @@ private:
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int64_t visible_actor_id_;
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util::IdVector scan_result_;
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std::vector<util::SharedStdString> anim_queues_;
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StreamBuffer call_function_retpk_;
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bool rescan_lua_source_;
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double clock_;
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bool stop_driver_;
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@@ -25,6 +25,7 @@ enum class InvocationKind {
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LUA_CALL,
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LUA_EXPR,
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LUA_SOURCE,
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LUA_PROBE,
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FLUSH_PRINTS,
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TICK,
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};
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@@ -211,7 +212,7 @@ struct EngineWrapper {
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// This is the main pathway for blueprints, or the unreal C++ code,
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// to change the state of the world.
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//
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void (*play_call_function)(EngineWrapper *w, InvocationKind kind, int64_t place, uint32_t datapklen, const char *datapk);
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void (*play_call_function)(EngineWrapper *w, InvocationKind kind, int64_t place, uint32_t datapklen, const char *datapk, uint32_t *retpklen, const char **retpk);
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//////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////
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@@ -19,7 +19,7 @@ public:
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SharedChannel channel_;
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LuaConsole console_;
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PrintChanneler print_channeler_;
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eng::vector<UniqueInvocation> delayed_invocations_;
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eng::vector<Invocation> delayed_invocations_;
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public:
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void set_initial_state_connect(const eng::string &hostspec) {
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@@ -246,14 +246,14 @@ public:
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return true;
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}
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virtual void event_call_function(InvocationKind kind, int64_t place, std::string_view datapk) {
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delayed_invocations_.emplace_back(kind, place, datapk);
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virtual void event_call_function(InvocationKind kind, int64_t place_id, std::string_view datapk, StreamBuffer *retpk) override {
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delayed_invocations_.emplace_back(kind, actor_id_, place_id, datapk);
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}
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virtual void event_update() {
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virtual void event_update() override {
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// Send invocations. We execute these using predictive execution.
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for (const UniqueInvocation &inv : delayed_invocations_) {
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send_invocation(*inv);
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for (const Invocation &inv : delayed_invocations_) {
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send_invocation(inv);
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}
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delayed_invocations_.clear();
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@@ -32,6 +32,7 @@ public:
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int64_t admin_id_;
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int next_diff_chan_;
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double next_tick_;
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eng::vector<Invocation> delayed_invocations_;
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public:
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virtual void event_init(std::string_view srcpk, int argc, char *argv[]) override {
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@@ -192,8 +193,8 @@ public:
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return true;
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}
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virtual void event_call_function(InvocationKind kind, int64_t place, std::string_view datapk) {
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delayed_invocations_.emplace_back(kind, place, datapk);
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virtual void event_call_function(InvocationKind kind, int64_t place_id, std::string_view datapk, StreamBuffer *retpk) override {
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delayed_invocations_.emplace_back(kind, admin_id_, place_id, datapk);
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}
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virtual void event_update() override {
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@@ -202,8 +203,8 @@ public:
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// Execute any queued invocations.
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// We just feed these directly into the master model.
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for (const UniqueInvocation &inv : delayed_invocations_) {
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master_->invoke(*inv);
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for (const Invocation &inv : delayed_invocations_) {
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master_->invoke(inv);
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}
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delayed_invocations_.clear();
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@@ -193,7 +193,7 @@ class Driver {
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std::string err = drvutil::package_lua_source(".", &oss);
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if_error_print_and_exit(err);
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std::string_view ossv = oss.view();
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engw.play_call_function(&engw, InvocationKind::LUA_SOURCE, 0, ossv.size(), ossv.data());
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engw.play_call_function(&engw, InvocationKind::LUA_SOURCE, 0, ossv.size(), ossv.data(), nullptr, nullptr);
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}
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}
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