Minor changes to help players see each other
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@@ -96,8 +96,8 @@ public:
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using IdVector = util::IdVector;
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using TanVector = eng::vector<const Tangible*>;
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using Redirects = eng::map<int64_t, int64_t>;
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const float RadiusVisibility = 100.0;
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const float RadiusClose = 10.0;
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const float RadiusVisibility = 1000.0;
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const float RadiusClose = 1000.0;
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// Constructor.
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//
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