Implemented PrintBuffer class. (Whew).

This commit is contained in:
2021-10-20 14:05:09 -04:00
parent 547b87d884
commit 458497956d
4 changed files with 297 additions and 0 deletions

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@@ -8,6 +8,7 @@
#include "animqueue.hpp"
#include "invocation.hpp"
#include "streambuffer.hpp"
#include "printbuffer.hpp"
#include "sched.hpp"
#include "source.hpp"
#include "gui.hpp"
@@ -62,6 +63,13 @@ public:
//
IdPlayerPool id_player_pool_;
// Print Buffer
//
// In non-actors, this is a null pointer. Stores the console
// output for this actor until it can be probed by the client.
//
UniquePrintBuffer print_buffer_;
// constructor.
//
Tangible(World *w, int64_t id);