Fix constness in certain operations
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@@ -98,8 +98,17 @@ Tangible *World::tangible_get(int64_t id) {
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}
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}
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std::vector<Tangible*> World::tangible_get_all(const std::vector<int64_t> &ids) {
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std::vector<Tangible*> result(ids.size());
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const Tangible *World::tangible_get(int64_t id) const {
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auto iter = tangibles_.find(id);
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if (iter == tangibles_.end()) {
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return nullptr;
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} else {
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return iter->second.get();
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}
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}
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World::TanVector World::tangible_get_all(const IdVector &ids) const {
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TanVector result(ids.size());
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for (int i = 0; i < int(ids.size()); i++) {
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result[i] = tangible_get(ids[i]);
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}
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@@ -152,8 +161,8 @@ void World::tangible_delete(lua_State *L, int64_t id) {
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LS.result();
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}
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util::IdVector World::get_near(int64_t player_id, float radius, bool exclude_nowhere) {
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Tangible *player = tangible_get(player_id);
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util::IdVector World::get_near(int64_t player_id, float radius, bool exclude_nowhere) const {
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const Tangible *player = tangible_get(player_id);
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if (player == nullptr) {
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return IdVector();
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}
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@@ -494,24 +503,54 @@ void World::rollback() {
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deserialize(&snapshot_);
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}
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void World::difference_transmit(int64_t actor_id, World *master, StreamBuffer *sb) {
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void World::difference_transmit(int64_t actor_id, const World *master, StreamBuffer *sb) {
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StreamBuffer tsb;
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diff_actor_essentials(actor_id, master, &tsb);
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// Get the actor in both models.
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const Tangible *s_actor = tangible_get(actor_id);
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const Tangible *m_actor = master->tangible_get(actor_id);
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assert(s_actor != nullptr);
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assert(m_actor != nullptr);
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// Pass one: update the actor essentials.
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assert(tsb.at_eof());
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diff_actor_essentials(m_actor, s_actor, &tsb);
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tsb.copy_into(sb);
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patch_actor_essentials(&tsb);
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diff_visible_animations(actor_id, master, &tsb);
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// Get the list of tangibles visible in either model.
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// Some tangibles may be missing in the master, some may be missing in the sync.
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util::IdVector visible = PlaneMap::sort_union_id_vectors(
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master->get_near(actor_id, 100.0, true),
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this->get_near(actor_id, 100.0, true));
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TanVector m_visible = tangible_get_all(visible);
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TanVector s_visible = tangible_get_all(visible);
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assert(m_visible.size() == s_visible.size());
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// Pass two: update visible animations.
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assert(tsb.at_eof());
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diff_visible_animations(m_visible, s_visible, &tsb);
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tsb.copy_into(sb);
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patch_visible_animations(&tsb);
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// Copy the version number from master animqueue to synch animqueue.
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for (int i = 0; i < int(m_visible.size()); i++) {
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const Tangible *m_tan = m_visible[i];
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if (m_tan != nullptr) {
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Tangible *s_tan = const_cast<Tangible *>(s_visible[i]);
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if (s_tan == nullptr) {
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s_tan = tangible_get(m_tan->id());
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assert(s_tan != nullptr);
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}
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s_tan->anim_queue_.update_version(m_tan->anim_queue_);
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}
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}
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assert(tsb.at_eof());
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}
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void World::diff_actor_essentials(int64_t actor_id, World *master, StreamBuffer *sb) {
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Tangible *s_actor = tangible_get(actor_id);
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Tangible *m_actor = master->tangible_get(actor_id);
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assert(s_actor != nullptr);
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assert(m_actor != nullptr);
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sb->write_int64(actor_id);
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void World::diff_actor_essentials(const Tangible *m_actor, const Tangible *s_actor, StreamBuffer *sb) {
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sb->write_int64(m_actor->id());
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s_actor->id_player_pool_.diff(m_actor->id_player_pool_, sb);
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s_actor->anim_queue_.diff(m_actor->anim_queue_, sb);
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}
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@@ -524,29 +563,19 @@ void World::patch_actor_essentials(StreamBuffer *sb) {
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s_actor->update_plane_item();
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}
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void World::diff_visible_animations(int64_t actor_id, World *master, StreamBuffer *sb) {
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// Get the list of tangibles visible in either model.
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util::IdVector visible = PlaneMap::sort_union_id_vectors(
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master->get_near(actor_id, 100.0, true),
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this->get_near(actor_id, 100.0, true));
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// Some tangibles may be missing in the master, some may be missing in the sync.
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std::vector<Tangible *> m_visible = tangible_get_all(visible);
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std::vector<Tangible *> s_visible = tangible_get_all(visible);
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assert(m_visible.size() == s_visible.size());
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void World::diff_visible_animations(const TanVector &mvis, const TanVector &svis, StreamBuffer *sb) {
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// For each tangible missing in the synchronous model, send the
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// necessary information to create the tangible.
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sb->write_int32(0);
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int count_pos = sb->total_writes();
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int count = 0;
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for (int i = 0; i < int(s_visible.size()); i++) {
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Tangible *mt = m_visible[i];
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Tangible *st = s_visible[i];
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for (int i = 0; i < int(svis.size()); i++) {
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const Tangible *mt = mvis[i];
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const Tangible *st = svis[i];
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if (st == nullptr) {
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count += 1;
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sb->write_int64(mt->id());
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mt->anim_queue_.serialize(sb);
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mt->anim_queue_.serialize_size_and_steps(sb);
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}
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}
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sb->overwrite_int32(count_pos, count);
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@@ -556,9 +585,9 @@ void World::diff_visible_animations(int64_t actor_id, World *master, StreamBuffe
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sb->write_int32(0);
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count_pos = sb->total_writes();
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count = 0;
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for (int i = 0; i < int(s_visible.size()); i++) {
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Tangible *mt = m_visible[i];
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Tangible *st = s_visible[i];
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for (int i = 0; i < int(svis.size()); i++) {
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const Tangible *mt = mvis[i];
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const Tangible *st = svis[i];
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if (mt == nullptr) {
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count += 1;
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sb->write_int64(st->id());
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@@ -571,9 +600,9 @@ void World::diff_visible_animations(int64_t actor_id, World *master, StreamBuffe
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sb->write_int32(0);
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count_pos = sb->total_writes();
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count = 0;
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for (int i = 0; i < int(s_visible.size()); i++) {
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Tangible *mt = m_visible[i];
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Tangible *st = s_visible[i];
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for (int i = 0; i < int(svis.size()); i++) {
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const Tangible *mt = mvis[i];
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const Tangible *st = svis[i];
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if ((mt != nullptr) && (st != nullptr)) {
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if (st->anim_queue_.need_patch(mt->anim_queue_)) {
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count++;
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@@ -591,7 +620,7 @@ void World::patch_visible_animations(StreamBuffer *sb) {
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for (int i = 0; i < count; i++) {
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int64_t id = sb->read_int64();
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Tangible *t = tangible_make(state(), id, false);
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t->anim_queue_.deserialize(sb);
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t->anim_queue_.deserialize_size_and_steps(sb);
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t->update_plane_item();
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}
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