Set up clangd for intellisense. Whoof, that was difficult.

This commit is contained in:
2025-06-09 15:38:14 -04:00
parent 61209d4c2f
commit 4a2574ddab
5 changed files with 58 additions and 15 deletions

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@@ -9,6 +9,8 @@ Install important Software
- install git-lfs support. Usually: apt-get install git-lfs
- install visual studio code. Usually: apt-get install code
- install dotnet6. Usually: apt-get install dotnet6
- install clangd-15. Usually: apt-get install clangd-15
- install jq. On Linux, this is usually already installed.
- install python3. On Linux, this is usually already installed.
Git Clone the UnrealEngine repository:
@@ -25,11 +27,6 @@ Git Clone the integration Repository
Apply patches and build everything:
- Change directory to $HOME/integration
- python3 build-everything.py
-
- Note: build-everything is mainly intended for the *initial* build.
- If you want to edit the code and recompile, it is okay to use
- build-everything.py a second time, but it's unnecessarily slow.
- It's much faster to edit and recompile using visual studio code.
Launch Integration in the Debugger
- Change directory to $HOME/integration