More tweaks to default editor configuration
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@@ -2,4 +2,12 @@
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AssetEditorOpenLocation=MainWindow
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AssetEditorOpenLocation=MainWindow
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[/Script/BlueprintGraph.BlueprintEditorSettings]
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SaveOnCompile=SoC_SuccessOnly
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[/Script/UnrealEd.EditorLoadingSavingSettings]
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RestoreOpenAssetTabsOnRestart=AlwaysRestore
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AutoSaveWarningInSeconds=0
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@@ -7,3 +7,17 @@ GameInstanceClass=/Script/IntegrationV7.GameInstanceV7
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GlobalDefaultServerGameMode=/Game/IntegrationGameModeBaseBP.IntegrationGameModeBaseBP_C
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GlobalDefaultServerGameMode=/Game/IntegrationGameModeBaseBP.IntegrationGameModeBaseBP_C
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EditorStartupMap=/Game/LpxLevel.LpxLevel
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EditorStartupMap=/Game/LpxLevel.LpxLevel
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[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
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bEnablePlugin=True
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bAllowNetworkConnection=True
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SecurityToken=DA52D2399D664E8F940776E2A659918D
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bIncludeInShipping=False
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bAllowExternalStartInShipping=False
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bCompileAFSProject=False
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bUseCompression=False
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bLogFiles=False
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bReportStats=False
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ConnectionType=USBOnly
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bUseManualIPAddress=False
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ManualIPAddress=
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