Implement FlxStreamBuffer and beginnings of ConsoleCommands in unreal
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@@ -36,28 +36,28 @@ static bool SetProperty(const FString& prefix, UObject* obj, const FlxAnimationF
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FString sname(field.Name.size(), (const UTF8CHAR*)field.Name.data());
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FName nname(prefix + sname);
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switch (field.Type) {
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case ElxAnimValueType::STRING: {
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case SimpleDynamicTag::STRING: {
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FStrProperty* fprop = FindFProperty<FStrProperty>(uclass, nname);
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if (fprop == nullptr) return false;
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FString* pptr = fprop->ContainerPtrToValuePtr<FString>(obj);
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*pptr = FString(field.S.size(), (const UTF8CHAR*)field.S.data());
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return true;
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}
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case ElxAnimValueType::NUMBER: {
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case SimpleDynamicTag::NUMBER: {
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FDoubleProperty* fprop = FindFProperty<FDoubleProperty>(uclass, nname);
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if (fprop == nullptr) return false;
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double* pptr = fprop->ContainerPtrToValuePtr<double>(obj);
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*pptr = field.X;
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return true;
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}
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case ElxAnimValueType::BOOLEAN: {
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case SimpleDynamicTag::BOOLEAN: {
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FBoolProperty* fprop = FindFProperty<FBoolProperty>(uclass, nname);
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if (fprop == nullptr) return false;
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uint8* pptr = fprop->ContainerPtrToValuePtr<uint8>(obj);
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fprop->SetPropertyValue(pptr, (field.X == 1.0));
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return true;
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}
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case ElxAnimValueType::XYZ: {
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case SimpleDynamicTag::VECTOR: {
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FStructProperty* fprop = FindFProperty<FStructProperty>(uclass, nname);
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if (fprop == nullptr) return false;
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if (fprop->Struct != TBaseStructure<FVector>::Get()) return false;
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@@ -84,7 +84,7 @@ bool FlxAnimationStep::Unpack(const FString& prefix, UObject* into) const {
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FlxAnimationField field;
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field.Name = "action";
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field.Persistent = false;
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field.Type = ElxAnimValueType::STRING;
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field.Type = SimpleDynamicTag::STRING;
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field.S = "idle";
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ok &= SetProperty(prefix, into, field);
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}
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@@ -110,7 +110,7 @@ static FlxAnimationField FindAnimationFieldLL(const FlxAnimationStep& step, std:
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return result;
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}
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}
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result.Type = ElxAnimValueType::INVALID;
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result.Type = SimpleDynamicTag::UNINITIALIZED;
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return result;
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}
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@@ -122,21 +122,21 @@ static FlxAnimationField FindAnimationField(const FlxAnimationStep& step, const
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void FlxAnimationStep::AutoUpdateXYZ(AActor *actor) const {
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FlxAnimationField xyz = FindAnimationFieldLL(*this, "xyz");
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if (xyz.Type == ElxAnimValueType::XYZ) {
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if (xyz.Type == SimpleDynamicTag::VECTOR) {
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actor->SetActorLocation(FVector(xyz.X, xyz.Y, xyz.Z));
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}
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}
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void FlxAnimationStep::AutoUpdateFacing(AActor *actor) const {
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FlxAnimationField facing = FindAnimationFieldLL(*this, "facing");
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if (facing.Type == ElxAnimValueType::NUMBER) {
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if (facing.Type == SimpleDynamicTag::NUMBER) {
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actor->SetActorRotation(FRotator(0, facing.X, 0));
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}
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}
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void FlxAnimationStep::AutoUpdatePlane(FName *planep) const {
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FlxAnimationField plane = FindAnimationFieldLL(*this, "plane");
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if (plane.Type == ElxAnimValueType::STRING) {
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if (plane.Type == SimpleDynamicTag::STRING) {
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FString pname(plane.S.size(), (const UTF8CHAR*)(plane.S.data()));
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*planep = FName(pname);
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}
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@@ -152,13 +152,13 @@ bool UlxAnimationStepLibrary::AnimationStepIsIdle(const FlxAnimationStep &step)
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FVector UlxAnimationStepLibrary::AnimationStepGetVector(const FlxAnimationStep& step, const FString& name) {
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FlxAnimationField field = FindAnimationField(step, name);
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if (field.Type != ElxAnimValueType::XYZ) return FVector(0, 0, 0);
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if (field.Type != SimpleDynamicTag::VECTOR) return FVector(0, 0, 0);
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return FVector(field.X, field.Y, field.Z);
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}
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double UlxAnimationStepLibrary::AnimationStepGetFloat(const FlxAnimationStep& step, const FString& name) {
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FlxAnimationField field = FindAnimationField(step, name);
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if (field.Type != ElxAnimValueType::NUMBER) return 0.0;
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if (field.Type != SimpleDynamicTag::NUMBER) return 0.0;
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return field.X;
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}
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@@ -167,58 +167,44 @@ FString UlxAnimationStepLibrary::AnimationStepGetString(const FlxAnimationStep&
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return TEXT("idle");
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}
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FlxAnimationField field = FindAnimationField(step, name);
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if (field.Type != ElxAnimValueType::STRING) return TEXT("");
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if (field.Type != SimpleDynamicTag::STRING) return TEXT("");
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return FString(field.S.size(), (const UTF8CHAR*)(field.S.data()));
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}
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bool UlxAnimationStepLibrary::AnimationStepGetBool(const FlxAnimationStep& step, const FString& name) {
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FlxAnimationField field = FindAnimationField(step, name);
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if (field.Type != ElxAnimValueType::BOOLEAN) return false;
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if (field.Type != SimpleDynamicTag::BOOLEAN) return false;
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return field.X == 1.0;
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}
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FlxAnimationStepView FlxAnimQueueDecoder::ReadStep() {
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FlxAnimationStepView result;
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result.Hash = Decoder.read_uint64();
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result.Body = Decoder.read_string_view();
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return result;
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}
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uint64 FlxAnimQueueDecoder::PeekHash() {
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std::string_view rest = Decoder.GetRest();
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uint64 result = Decoder.read_uint64();
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Decoder.Reset(rest, false);
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return result;
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}
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FlxAnimationField FlxAnimationStepDecoder::ReadField() {
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FlxAnimationField result;
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result.Name = Decoder.read_string_view();
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result.Persistent = Decoder.read_bool();
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result.Type = (ElxAnimValueType)Decoder.read_uint8();
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result.Type = (SimpleDynamicTag)Decoder.read_uint8();
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switch (result.Type) {
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case ElxAnimValueType::STRING: {
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case SimpleDynamicTag::STRING: {
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result.S = Decoder.read_string_view();
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break;
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}
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case ElxAnimValueType::NUMBER: {
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case SimpleDynamicTag::NUMBER: {
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result.X = Decoder.read_double();
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break;
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}
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case ElxAnimValueType::BOOLEAN: {
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case SimpleDynamicTag::BOOLEAN: {
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result.X = Decoder.read_bool() ? 1.0 : 0.0;
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break;
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}
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case ElxAnimValueType::XYZ: {
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case SimpleDynamicTag::VECTOR: {
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result.X = Decoder.read_double();
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result.Y = Decoder.read_double();
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result.Z = Decoder.read_double();
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break;
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}
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default: {
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Decoder.set_at_eof();
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result.Type = ElxAnimValueType::BOOLEAN;
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result.X = 0;
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Decoder.read_bytes(Decoder.fill());
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result.Type = SimpleDynamicTag::UNINITIALIZED;
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break;
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}
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}
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@@ -239,16 +225,16 @@ FString FlxAnimationStepDecoder::DebugString(bool injectidle, bool persistentonl
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result.Append(FString(field.Name.size(), (const UTF8CHAR*)field.Name.data()));
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result.Append(field.Persistent ? TEXT("=") : TEXT(":"));
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switch (field.Type) {
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case ElxAnimValueType::STRING:
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case SimpleDynamicTag::STRING:
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result.Append(FString(field.S.size(), (const UTF8CHAR*)field.S.data()));
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break;
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case ElxAnimValueType::NUMBER:
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case SimpleDynamicTag::NUMBER:
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result.Appendf(TEXT("%lf"), field.X);
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break;
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case ElxAnimValueType::BOOLEAN:
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case SimpleDynamicTag::BOOLEAN:
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result.Append((field.X) == 1.0 ? TEXT("true") : TEXT("false"));
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break;
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case ElxAnimValueType::XYZ:
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case SimpleDynamicTag::VECTOR:
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result.Appendf(TEXT("%lf,%lf,%lf"), field.X, field.Y, field.Z);
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break;
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}
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@@ -256,6 +242,20 @@ FString FlxAnimationStepDecoder::DebugString(bool injectidle, bool persistentonl
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return result;
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}
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FlxAnimationStepView FlxAnimQueueDecoder::ReadStep() {
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FlxAnimationStepView result;
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result.Hash = Decoder.read_uint64();
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result.Body = Decoder.read_string_view();
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return result;
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}
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uint64 FlxAnimQueueDecoder::PeekHash() {
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int64_t read_count = Decoder.total_reads();
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uint64 result = Decoder.read_uint64();
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Decoder.unread_to(read_count);
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return result;
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}
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FlxAnimQueueDecoder::FlxAnimQueueDecoder(std::string_view queue) : Decoder(queue) {
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SizeLimit = Decoder.read_uint8();
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ActualSize = Decoder.read_uint8();
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