UCS2 conversion for unreal

This commit is contained in:
2023-05-30 22:36:26 -04:00
parent 55aef68f8f
commit 54125c9c8c
3 changed files with 29 additions and 1 deletions

View File

@@ -248,7 +248,7 @@ struct EngineWrapper {
//
void (*hook_dprint)(void (*func)(const char *oneline, size_t size));
// Restore the wrapper to its initial blank state.
// Release: delete the engine object and close log files.
//
// Note that the wrapper must have already been initialized using
// init_engine_wrapper. Otherwise, the 'release' function pointer would not