Rearrange FormatDataLibrary to have less module coupling.

This commit is contained in:
2026-02-25 16:49:37 -05:00
parent 199a6bb813
commit 5c69883222
10 changed files with 134 additions and 60 deletions

View File

@@ -149,6 +149,11 @@ public:
UFUNCTION(BlueprintCallable, Category = "Luprex|Animation Step")
static void AnimationStepApplySkeletalMesh(const FlxAnimationStep& step, bool FallbackToBP,
USkeletalMeshComponent* MeshComp, USkeletalMesh* Fallback = nullptr);
// Allows you to pass an animation step to Format Message.
//
UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Animation Step")
static FFormatArgumentData FormatArgumentDataAnimationStep(const FlxAnimationStep &AutoConvertedValue, const FString &Name);
};
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