Add drv_get_aniamtion_queue hashes
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@@ -249,6 +249,10 @@ public:
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eng::string steps_debug_string() const;
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eng::string full_debug_string() const;
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// Get the final hash value.
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//
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uint64_t get_final_hash() const { return steps_.back().hash; }
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// Get the final entry, xyz and plane only.
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//
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AnimCoreState get_final_core_state() const;
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