More work on thread scheduling and tracebacks
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@@ -17,8 +17,12 @@ end
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function player.action.east(actor, place, gui)
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print("Moving east")
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t = nil
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t[3] = 4
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end
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function player.action.west(actor, place, gui)
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print("Moving west")
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wait(0)
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print("Moving west again")
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end
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