Tangible creation and destruction in place
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@@ -210,8 +210,11 @@ FString FlxAnimQueueDecoder::DebugString(std::string_view queue) {
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return result;
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}
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FlxAnimTracker::FlxAnimTracker() {
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Clear();
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}
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void FlxAnimTracker::Clear() {
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AQ.Empty();
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FirstSeqno = 0;
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HashToSeqno.Empty();
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