difference transmission of source databases done
This commit is contained in:
@@ -263,11 +263,18 @@ std::string LuaStack::classname(LuaSlot tab) {
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lua_pushstring(L_, "__class");
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lua_rawget(L_, tab);
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if (lua_type(L_, -1) == LUA_TSTRING) {
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size_t len;
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const char *s = lua_tolstring(L_, -1, &len);
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result = std::string(s, len);
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lua_pushglobaltable(L_); // cname table
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lua_pushvalue(L_, -2); // cname table cname
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lua_rawget(L_, -2); // cname table ctab
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if (lua_rawequal(L_, -1, tab)) {
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size_t len;
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const char *s = lua_tolstring(L_, -3, &len);
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result = std::string(s, len);
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}
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lua_pop(L_, 3);
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} else {
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lua_pop(L_, 1);
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}
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lua_pop(L_, 1);
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}
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return result;
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}
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@@ -13,6 +13,7 @@
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#include "traceback.hpp"
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#include "table.hpp"
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#include "source.hpp"
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#include "luasnap.hpp"
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// Read control.lst
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//
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@@ -40,27 +41,16 @@ LuaDefine(source_makeclass, "f") {
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return LS.result();
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}
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LuaDefine(source_isclass, "f") {
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LuaDefine(source_classname, "f") {
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LuaArg table;
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LuaVar classname, globtab, classtab;
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LuaRet result;
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LuaStack LS(L, table, classname, globtab, classtab, result);
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if (!LS.istable(table)) {
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LS.set(result, false);
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return LS.result();
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LuaStack LS(L, table, result);
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std::string rstr = LS.classname(table);
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if (rstr == "") {
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LS.set(result, LuaNil);
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} else {
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LS.set(result, rstr);
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}
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LS.rawget(classname, table, "__class");
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if (!LS.isstring(classname)) {
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LS.set(result, false);
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return LS.result();
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}
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LS.getglobaltable(globtab);
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LS.rawget(classtab, globtab, classname);
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if (!LS.rawequal(classtab, table)) {
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LS.set(result, false);
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return LS.result();
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}
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LS.set(result, true);
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return LS.result();
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}
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@@ -91,6 +81,7 @@ static void load_builtin_class(lua_State *L, const char *name, lua_CFunction fun
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while (LS.next(sourcetab, key, value) != 0) {
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LS.rawset(classtab, key, value);
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}
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LS.result();
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}
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static void source_install_builtins(lua_State *L) {
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@@ -113,12 +104,36 @@ static void source_install_builtins(lua_State *L) {
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LS.makeclass(stringclass, "string");
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LS.set(nullstring, "");
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LS.setmetatable(nullstring, stringclass);
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LS.result();
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}
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static void get_info_table(LuaStack &LS, LuaSlot db, LuaSlot info, const std::string &fn) {
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LS.rawget(info, db, fn);
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if (!LS.istable(info)) {
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LS.set(info, LuaNewTable);
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LS.rawset(db, fn, info);
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}
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LS.rawset(info, "name", fn);
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}
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static void calculate_loadresult(LuaStack &LS0, LuaSlot info, const std::string &fn, const std::string &code) {
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LuaVar loadresult;
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LuaStack LS(LS0.state(), loadresult);
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if (code == "") {
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LS.rawset(info, "loadresult", "missing or empty source file");
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} else {
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std::string chunk = "=" + fn;
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luaL_loadbuffer(LS.state(), code.c_str(), code.size(), chunk.c_str());
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lua_replace(LS.state(), loadresult.index());
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LS.rawset(info, "loadresult", loadresult);
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}
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}
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static void source_updatefile(LuaStack &LS0, LuaSlot source, LuaSlot fn, LuaSlot info) {
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lua_State *L = LS0.state();
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LuaVar fingerprint, null, loadresult;
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LuaStack LS(L, fingerprint, null, loadresult);
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LuaVar fingerprint;
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LuaStack LS(L, fingerprint);
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// Get the existing info table from the source DB.
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if (LS.istable(source)) {
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@@ -131,7 +146,7 @@ static void source_updatefile(LuaStack &LS0, LuaSlot source, LuaSlot fn, LuaSlot
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}
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// If the file modification is wrong, update
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// these fields: code, fingerprint, closure, error
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// these fields: code, hash, fingerprint, closure, error
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// Otherwise, update nothing.
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std::string cfn = LS.ckstring(fn);
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LS.rawget(fingerprint, info, "fingerprint");
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@@ -141,23 +156,143 @@ static void source_updatefile(LuaStack &LS0, LuaSlot source, LuaSlot fn, LuaSlot
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}
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// std::cerr << "Probing " << cfn << std::endl;
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std::string new_fingerprint = util::get_file_fingerprint("lua/" + cfn);
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LS.set(null, LuaNil);
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if ((old_fingerprint == "") || (old_fingerprint != new_fingerprint)) {
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std::cerr << "Rereading " << cfn << std::endl;
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std::string ccode = util::get_file_contents("lua/" + cfn);
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std::string code;
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if (new_fingerprint != "") code = util::get_file_contents("lua/" + cfn);
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LS.rawset(info, "name", fn);
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LS.rawset(info, "fingerprint", new_fingerprint);
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LS.rawset(info, "code", ccode);
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if ((new_fingerprint == "")||(ccode == "")) {
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LS.rawset(info, "loadresult", "cannot read source file");
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LS.rawset(info, "code", code);
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LS.rawset(info, "hash", util::hash_to_hex(util::hash_string(code)));
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calculate_loadresult(LS, info, cfn, code);
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}
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LS.result();
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}
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void SourceDB::diff(const SourceDB &auth, StreamBuffer *sb) {
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LuaVar sdb, sfn, sinfo, shash, sseq;
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LuaVar mdb, mfn, minfo, mhash, mseq, mcode;
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LuaStack SLS(lua_state_, sdb, sfn, sinfo, shash, sseq);
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LuaStack MLS(auth.lua_state_, mdb, mfn, minfo, mhash, mseq, mcode);
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sb->write_int32(0);
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int wc_after = sb->total_writes();
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int nupdates = 0;
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// Fetch the two source databases.
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SLS.rawget(sdb, LuaRegistry, "sourcedb");
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MLS.rawget(mdb, LuaRegistry, "sourcedb");
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// Loop over the master database.
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MLS.set(mfn, LuaNil);
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while (MLS.next(mdb, mfn, minfo) != 0) {
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std::string fn = MLS.ckstring(mfn);
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assert(MLS.istable(minfo));
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MLS.rawget(mseq, minfo, "sequence");
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MLS.rawget(mhash, minfo, "hash");
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bool diffhash = true;
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bool diffseq = true;
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SLS.set(sfn, fn);
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SLS.rawget(sinfo, sdb, sfn);
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if (SLS.istable(sinfo)) {
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SLS.rawget(shash, sinfo, "hash");
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SLS.rawget(sseq, sinfo, "sequence");
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diffhash = MLS.ckstring(mhash) != SLS.ckstring(shash);
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diffseq = MLS.ckinteger(mseq) != SLS.ckinteger(sseq);
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}
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if (diffhash || diffseq) {
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sb->write_string(MLS.ckstring(mfn));
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sb->write_int32(MLS.ckinteger(mseq));
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if (diffhash) {
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MLS.rawget(mcode, minfo, "code");
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sb->write_string(MLS.ckstring(mcode));
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} else {
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sb->write_string("\001");
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}
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nupdates += 1;
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}
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}
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// Loop over synch database.
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SLS.set(sfn, LuaNil);
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while (SLS.next(sdb, sfn, sinfo) != 0) {
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std::string fn = SLS.ckstring(sfn);
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assert(SLS.istable(sinfo));
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MLS.set(mfn, fn);
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MLS.rawget(minfo, mdb, mfn);
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if (!MLS.istable(minfo)) {
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sb->write_string(SLS.ckstring(sfn));
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sb->write_int32(-1);
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sb->write_string("");
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nupdates += 1;
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}
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}
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sb->overwrite_int32(wc_after, nupdates);
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MLS.result();
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SLS.result();
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}
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void SourceDB::patch(StreamBuffer *sb) {
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lua_State *L = lua_state_;
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LuaVar db, info;
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LuaStack LS(L, db, info);
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LS.rawget(db, LuaRegistry, "sourcedb");
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int nupdates = sb->read_int32();
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for (int i = 0; i < nupdates; i++) {
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std::string fn = sb->read_string();
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int sequence = sb->read_int32();
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std::string code = sb->read_string();
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if (sequence < 0) {
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LS.rawset(db, fn, LuaNil);
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} else {
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std::string chunk = "=" + cfn;
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luaL_loadbuffer(L, ccode.c_str(), ccode.size(), chunk.c_str());
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lua_replace(L, loadresult.index());
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LS.rawset(info, "loadresult", loadresult);
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get_info_table(LS, db, info, fn);
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LS.rawset(info, "sequence", sequence);
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if (code != "\001") {
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LS.rawset(info, "code", code);
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LS.rawset(info, "hash", util::hash_to_hex(util::hash_string(code)));
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calculate_loadresult(LS, info, fn, code);
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}
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}
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}
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LS.result();
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if (nupdates > 0) rebuild(false);
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}
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void SourceDB::set(const std::string &fn, const std::string &code, int sequence) {
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lua_State *L = lua_state_;
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LuaVar db, info;
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LuaStack LS(L, db, info);
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LS.rawget(db, LuaRegistry, "sourcedb");
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get_info_table(LS, db, info, fn);
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LS.rawset(info, "sequence", sequence);
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LS.rawset(info, "code", code);
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LS.rawset(info, "fingerprint", "");
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LS.rawset(info, "hash", util::hash_to_hex(util::hash_string(code)));
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calculate_loadresult(LS, info, fn, code);
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LS.result();
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}
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std::string SourceDB::get(const std::string &fn) {
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lua_State *L = lua_state_;
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LuaVar db, info, code, sequence, loadresult;
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LuaStack LS(L, db, info, code, sequence, loadresult);
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LS.rawget(db, LuaRegistry, "sourcedb");
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LS.rawget(info, db, fn);
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if (!LS.istable(info)) {
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LS.result();
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return "<nonexistent>";
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}
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LS.rawget(code, info, "code");
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LS.rawget(sequence, info, "sequence");
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LS.rawget(loadresult, info, "loadresult");
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std::string ccode = LS.ckstring(code);
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int seqno = LS.ckint(sequence);
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std::string cloadresult;
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if (LS.isfunction(loadresult)) {
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cloadresult = "<function>";
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} else {
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cloadresult = LS.ckstring(loadresult);
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}
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std::ostringstream oss;
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oss << seqno << ":" << ccode << ":" << cloadresult;
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LS.result();
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return oss.str();
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}
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void SourceDB::update() {
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@@ -250,7 +385,7 @@ static void source_load_cfunctions(lua_State *L) {
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// Run all the closures from the source database.
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//
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static void source_load_lfunctions(lua_State *L) {
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static void source_load_lfunctions(lua_State *L, bool print_errors) {
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LuaRet errors;
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LuaVar sourcedb, key, info, seq, closure, err;
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LuaStack LS(L, sourcedb, errors, key, info, seq, closure, err);
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@@ -278,7 +413,9 @@ static void source_load_lfunctions(lua_State *L) {
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// If there's already an error in the sourcedb, collect it.
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if (!LS.isfunction(closure)) {
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errss << LS.ckstring(closure) << "\n";
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if (print_errors) {
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errss << LS.ckstring(closure) << "\n";
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}
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continue;
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}
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@@ -293,14 +430,14 @@ static void source_load_lfunctions(lua_State *L) {
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LS.result();
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}
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void SourceDB::rebuild() {
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void SourceDB::rebuild(bool print_errors) {
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lua_State *L = lua_state_;
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LuaVar errs;
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LuaStack LS(L, errs);
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source_clear_globals(L);
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source_install_builtins(L);
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source_load_cfunctions(L);
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source_load_lfunctions(L);
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source_load_lfunctions(L, print_errors);
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lua_replace(L, errs.index());
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std::string errstr = LS.ckstring(errs);
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std::cerr << errstr;
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@@ -356,6 +493,7 @@ void SourceDB::init(lua_State *L) {
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LS.getglobaltable(globtab);
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LS.rawget(persist, LuaRegistry, "persist");
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LS.rawget(unpersist, LuaRegistry, "unpersist");
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LS.rawset(LuaRegistry, "sourcedb", LuaNewTable);
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LS.set(classname, LuaNil);
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while (LS.next(globtab, classname, classtab) != 0) {
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if (LS.isstring(classname) && LS.istable(classtab)) {
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@@ -394,3 +532,81 @@ LuaDefine(coroutine_getnextid, "c") {
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LS.set(lid, lua_getnextid(CO));
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return LS.result();
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}
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LuaDefine(unittests_sourcedb, "c") {
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LuaSnap msnap;
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LuaSnap ssnap;
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SourceDB mdb;
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SourceDB sdb;
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mdb.init(msnap.state());
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sdb.init(ssnap.state());
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StreamBuffer sb;
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// Create a code database using 'set'.
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mdb.set("foo", "function foo() print('foo') end", 1);
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mdb.set("bar", "function bar() print('bar') end", 2);
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mdb.set("zoo", "funcjdshja mxooso yowza!", 3);
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// Verify that get works.
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LuaAssertStrEq(L, mdb.get("foo"), "1:function foo() print('foo') end:<function>");
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LuaAssertStrEq(L, mdb.get("bar"), "2:function bar() print('bar') end:<function>");
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LuaAssertStrEq(L, mdb.get("zoo"), "3:funcjdshja mxooso yowza!:zoo:1: syntax error near 'mxooso'");
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LuaAssertStrEq(L, mdb.get("baz"), "<nonexistent>");
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// Difference transmit.
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sdb.diff(mdb, &sb);
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// There should still be nothing in the sdb.
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LuaAssertStrEq(L, sdb.get("foo"), "<nonexistent>");
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LuaAssertStrEq(L, sdb.get("bar"), "<nonexistent>");
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LuaAssertStrEq(L, sdb.get("zoo"), "<nonexistent>");
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LuaAssertStrEq(L, sdb.get("baz"), "<nonexistent>");
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// Apply the diffs.
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sdb.patch(&sb);
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// Everything should now be copied to sdb.
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LuaAssertStrEq(L, sdb.get("foo"), "1:function foo() print('foo') end:<function>");
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LuaAssertStrEq(L, sdb.get("bar"), "2:function bar() print('bar') end:<function>");
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LuaAssertStrEq(L, sdb.get("zoo"), "3:funcjdshja mxooso yowza!:zoo:1: syntax error near 'mxooso'");
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LuaAssertStrEq(L, sdb.get("baz"), "<nonexistent>");
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||||
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||||
// Make a single change to the code.
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mdb.set("bar", "function bar1() print('bar1') end", 2);
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// Diff and patch
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sdb.diff(mdb, &sb);
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sdb.patch(&sb);
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||||
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||||
// Verify that it's been updated.
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||||
LuaAssertStrEq(L, sdb.get("foo"), "1:function foo() print('foo') end:<function>");
|
||||
LuaAssertStrEq(L, sdb.get("bar"), "2:function bar1() print('bar1') end:<function>");
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LuaAssertStrEq(L, sdb.get("zoo"), "3:funcjdshja mxooso yowza!:zoo:1: syntax error near 'mxooso'");
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LuaAssertStrEq(L, sdb.get("baz"), "<nonexistent>");
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||||
// Make a single change to just a sequence number.
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mdb.set("foo", "function foo() print('foo') end", 6);
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// Diff
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||||
sdb.diff(mdb, &sb);
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// The only thing we've updated is a single sequence number. Make
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// sure the number of bytes transmitted is reasonable.
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// 4 bytes for the count of changes
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// 4 bytes for "foo"
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// 4 bytes for the sequence number
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// 2 bytes for unmodified code
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// This verifies that the hash comparisons are working.
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LuaAssert(L, sb.fill() == 14);
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// Patch.
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sdb.patch(&sb);
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// Verify that it's been updated.
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LuaAssertStrEq(L, sdb.get("foo"), "6:function foo() print('foo') end:<function>");
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LuaAssertStrEq(L, sdb.get("bar"), "2:function bar1() print('bar1') end:<function>");
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LuaAssertStrEq(L, sdb.get("zoo"), "3:funcjdshja mxooso yowza!:zoo:1: syntax error near 'mxooso'");
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||||
LuaAssertStrEq(L, sdb.get("baz"), "<nonexistent>");
|
||||
|
||||
return 0;
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||||
}
|
||||
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||||
@@ -121,6 +121,7 @@
|
||||
#define SOURCE_HPP
|
||||
|
||||
#include "luastack.hpp"
|
||||
#include "streambuffer.hpp"
|
||||
|
||||
class SourceDB {
|
||||
private:
|
||||
@@ -143,10 +144,17 @@ public:
|
||||
// Rebuild the lua environment: clear it out, then reinstall all the
|
||||
// functions that should be there. See above for more information.
|
||||
// If an error exists in any of the source files, or when loading any
|
||||
// of the closures, the error is (currently) printed. We'll come up
|
||||
// with better error handling later.
|
||||
// of the closures, the error can optionally be printed or ignored.
|
||||
//
|
||||
void rebuild();
|
||||
void rebuild(bool print_errors);
|
||||
|
||||
// Difference transmission.
|
||||
//
|
||||
// Note: The patch routine applies the differences to the source
|
||||
// database, and if there are any changes, it does a source rebuild.
|
||||
//
|
||||
void diff(const SourceDB &auth, StreamBuffer *sb);
|
||||
void patch(StreamBuffer *sb);
|
||||
|
||||
// run_unittests
|
||||
//
|
||||
@@ -154,6 +162,14 @@ public:
|
||||
// are any errors, exits the program.
|
||||
//
|
||||
void run_unittests();
|
||||
|
||||
// Get/Set code (for unit testing).
|
||||
//
|
||||
// These functions are direct getters/setters for values in the source
|
||||
// database. They are intended only for unit testing.
|
||||
//
|
||||
void set(const std::string &fn, const std::string &code, int sequence);
|
||||
std::string get(const std::string &fn);
|
||||
};
|
||||
|
||||
// The Lua 'makeclass' operator.
|
||||
|
||||
@@ -105,11 +105,25 @@ IdVector sort_union_id_vectors(const IdVector &v1, const IdVector &v2) {
|
||||
return result;
|
||||
}
|
||||
|
||||
HashValue hash_string(const std::string &s) {
|
||||
uint64_t hash1 = 0;
|
||||
uint64_t hash2 = 0;
|
||||
SpookyHash::Hash128(s.c_str(), s.size(), &hash1, &hash2);
|
||||
return util::HashValue(hash1, hash2);
|
||||
}
|
||||
|
||||
HashValue hash_id_vector(const IdVector &idv) {
|
||||
uint64_t hash1 = 0;
|
||||
uint64_t hash2 = 0;
|
||||
SpookyHash::Hash128(&idv[0], idv.size() * sizeof(int64_t), &hash1, &hash2);
|
||||
return std::make_pair(hash1, hash2);
|
||||
return util::HashValue(hash1, hash2);
|
||||
}
|
||||
|
||||
std::string hash_to_hex(const HashValue &hv) {
|
||||
std::ostringstream oss;
|
||||
oss << std::hex << std::setw(16) << std::setfill('0') << hv.first;
|
||||
oss << std::hex << std::setw(16) << std::setfill('0') << hv.second;
|
||||
return oss.str();
|
||||
}
|
||||
|
||||
StringVec split(const std::string &s, char sep) {
|
||||
@@ -318,6 +332,10 @@ LuaDefine(unittests_util, "c") {
|
||||
LuaAssert(L, xyza != xyzc);
|
||||
LuaAssert(L, xyza.debug_string() == "(3,4,5)");
|
||||
|
||||
// Test hash_to_string
|
||||
LuaAssertStrEq(L, util::hash_to_hex(util::HashValue(0x1234,0x789a)),
|
||||
"0000000000001234000000000000789a");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -39,9 +39,15 @@ std::string id_vector_debug_string(const IdVector &idv);
|
||||
// Unions and sorts two ID vectors.
|
||||
IdVector sort_union_id_vectors(const IdVector &v1, const IdVector &v2);
|
||||
|
||||
// Get a 64-bit hashvalue for a string.
|
||||
HashValue hash_string(const std::string &str);
|
||||
|
||||
// Get a 64-bit hashvalue for an ID vector.
|
||||
HashValue hash_id_vector(const IdVector &idv);
|
||||
|
||||
// Convert a hash to a hexadecimal string.
|
||||
std::string hash_to_hex(const HashValue &hash);
|
||||
|
||||
// Split a string into multiple strings
|
||||
StringVec split(const std::string &s, char sep);
|
||||
|
||||
|
||||
@@ -63,7 +63,7 @@ World::World(util::WorldType wt) {
|
||||
// Initialize the SourceDB. At this stage, the sourcedb is
|
||||
// empty, so it's just populating the lua builtins.
|
||||
source_db_.init(state());
|
||||
source_db_.rebuild();
|
||||
source_db_.rebuild(true);
|
||||
|
||||
LS.result();
|
||||
assert (stack_is_clear());
|
||||
|
||||
@@ -262,11 +262,20 @@ void World::diff_tanclass(int64_t actor_id, World *master, StreamBuffer *xsb) {
|
||||
assert(tsb.at_eof());
|
||||
}
|
||||
|
||||
void World::patch_source(StreamBuffer *sb) {
|
||||
source_db_.patch(sb);
|
||||
}
|
||||
|
||||
void World::diff_source(World *master, StreamBuffer *sb) {
|
||||
source_db_.diff(master->source_db_, sb);
|
||||
}
|
||||
|
||||
void World::patch_everything(StreamBuffer *sb) {
|
||||
patch_actor(sb);
|
||||
patch_visible(sb);
|
||||
patch_luatabs(sb);
|
||||
patch_tanclass(sb);
|
||||
patch_source(sb);
|
||||
}
|
||||
|
||||
void World::diff_everything(int64_t actor_id, World *master, StreamBuffer *sb) {
|
||||
@@ -275,4 +284,5 @@ void World::diff_everything(int64_t actor_id, World *master, StreamBuffer *sb) {
|
||||
diff_visible(visible, master, sb);
|
||||
diff_luatabs(actor_id, master, sb);
|
||||
diff_tanclass(actor_id, master, sb);
|
||||
diff_source(master, sb);
|
||||
}
|
||||
|
||||
@@ -174,7 +174,7 @@ public:
|
||||
|
||||
// Update the source database from disk.
|
||||
//
|
||||
void update_source() { source_db_.update(); source_db_.rebuild(); }
|
||||
void update_source() { source_db_.update(); source_db_.rebuild(true); }
|
||||
|
||||
// Run all unit tests.
|
||||
//
|
||||
@@ -308,6 +308,9 @@ public:
|
||||
void patch_tanclass(StreamBuffer *sb);
|
||||
void diff_tanclass(int64_t actor_id, World *master, StreamBuffer *sb);
|
||||
|
||||
void patch_source(StreamBuffer *sb);
|
||||
void diff_source(World *master, StreamBuffer *sb);
|
||||
|
||||
// This is the main entry point for difference transmission.
|
||||
//
|
||||
void patch_everything(StreamBuffer *sb);
|
||||
|
||||
Reference in New Issue
Block a user