Working on camera ray stuff, not working right now

This commit is contained in:
2024-09-11 16:07:47 -04:00
parent fabbc55b86
commit 6556efed10
5 changed files with 97 additions and 27 deletions

View File

@@ -66,18 +66,19 @@ public:
//
TanArray GetAllTangibles() const;
// Set the currently-posessed tangible.
// Get the currently-possessed tangible.
//
// If the specified tangible is invalid:
// Sets the possessed tangible to nullptr and returns nullptr.
// This can be nullptr if no tangible is possessed.
//
// If the specified tangible is valid, but it's already possessed:
// Does nothing and returns nullptr.
UlxTangible *GetPossessedTangible() { return PossessedTangible; }
// Set the currently-possessed tangible.
//
// If the specified tangible is valid, and is not already possessed:
// Sets the possessed tangible as specified and returns it.
// You can also pass 0 for "no possessed tangible."
//
UlxTangible *SetPossessedTangible(int64 playerid);
// Returns true if something changed.
//
bool SetPossessedTangible(int64 playerid);
// Update the 'NearAccordingToLuprex' flags.
//