New calling conventions, start on print.cpp

This commit is contained in:
2021-09-07 17:37:23 -04:00
parent 924a5ec987
commit 6b2ebba84d
16 changed files with 216 additions and 104 deletions

View File

@@ -12,83 +12,91 @@
#include "luastack.hpp"
// Starting at the specified root, find tables recursively.
//
// Returns a table containing every table found, in tabcount.
// The value associated with the table is the number of times the
// table was found.
//
void table_findtables(LuaStack &LS0, LuaSlot root, LuaSlot tabcount);
// table_clear
//
// Remove all key/value pairs from the table. Does not remove
// the metatable.
//
void table_clear(LuaStack &LS0, LuaSlot tab);
// table_equal
//
// True if two tables contain the same key/value pairs.
//
int table_equal(lua_State *L);
bool table_equal(LuaStack &LS0, LuaSlot tab1, LuaSlot tab2);
// table_findremove
//
// Given a vector and a value, remove the specified value from
// the vector, and shift elements downward to fill the gaps.
//
int table_findremove(lua_State *L);
int lfn_table_findremove(lua_State *L);
// table_push
//
// Given a vector and a value, push the value onto the end.
//
int table_push(lua_State *L);
int lfn_table_push(lua_State *L);
// table_find
//
// Given a vector and a value, search for the first occurrence
// of that value. Return the index.
//
int table_find(lua_State *L);
int lfn_table_find(lua_State *L);
// table_empty
//
// Return true if the table has no key/value pairs.
//
int table_empty(lua_State *L);
int lfn_table_empty(lua_State *L);
// table_count
//
// Return the number of key/value pairs in the table.
//
int table_count(lua_State *L);
// table_clear
//
// Remove all key/value pairs from the table. Does not
// remove the metatable.
//
int table_clear(lua_State *L);
int lfn_table_count(lua_State *L);
//
// Create and return an empty deque. Queues are implemented
// as tables which are used as dynamically-expandable circular
// buffers.
//
int deque_create(lua_State *L);
int lfn_deque_create(lua_State *L);
//
// Given a deque and a value, pushes the value onto the
// left or right end.
//
int deque_pushl(lua_State *L);
int deque_pushr(lua_State *L);
int lfn_deque_pushl(lua_State *L);
int lfn_deque_pushr(lua_State *L);
//
// Given a deque, pop from the left or right end. Returns the
// value and removes it from the deque. If the deque is
// empty, returns nil.
//
int deque_popl(lua_State *L);
int deque_popr(lua_State *L);
int lfn_deque_popl(lua_State *L);
int lfn_deque_popr(lua_State *L);
//
// Return the nth element from the left or right end of a deque.
//
int deque_nthl(lua_State *L);
int deque_nthr(lua_State *L);
int lfn_deque_nthl(lua_State *L);
int lfn_deque_nthr(lua_State *L);
// Set (overwrite) the nth element in a deque.
//
int deque_setl(lua_State *L);
int deque_setr(lua_State *L);
int lfn_deque_setl(lua_State *L);
int lfn_deque_setr(lua_State *L);
//
// Search a deque for a value.
@@ -96,13 +104,12 @@ int deque_setr(lua_State *L);
// Search starts on the specified end and indices are relative
// to specified end.
//
int deque_findl(lua_State *L);
int deque_findr(lua_State *L);
int lfn_deque_findl(lua_State *L);
int lfn_deque_findr(lua_State *L);
//
// Return the number of values in the deque.
//
int deque_size(lua_State *L);
int lfn_deque_size(lua_State *L);
#endif // TABLE_HPP