Regularized unit testing framework.

This commit is contained in:
2021-01-12 15:49:05 -05:00
parent 25b9b4cb5d
commit 6bf1476e5e
14 changed files with 174 additions and 167 deletions

View File

@@ -2,6 +2,7 @@
#include <string>
#include <vector>
#include <map>
#include <set>
#include <algorithm>
#include <sstream>
#include <fstream>
@@ -320,3 +321,38 @@ LuaDefine(source_rebuild, "c") {
return LS.result();
}
LuaDefine(source_run_unittests, "c") {
LuaVar unittests, name, func, err;
LuaRet rescode;
LuaStack LS(L, unittests, name, func, err, rescode);
LS.getfield(unittests, LuaGlobals, "unittests");
// Sort the unit test names.
std::set<std::string> names;
LS.set(name, LuaNil);
while (LS.next(unittests, name, func) != 0) {
if (LS.isfunction(func) && LS.isstring(name)) {
names.insert(LS.ckstring(name));
}
}
// Run the functions in order
bool any = false;
for (const std::string &name : names) {
std::cerr << "Running unittests." << name << std::endl;
LS.rawget(func, unittests, name);
lua_pushvalue(L, func.index());
if (traceback_pcall(L, 0, 0) != 0) {
lua_replace(L, err.index());
std::cerr << LS.ckstring(err);
any = true;
}
}
// Return 1 if any errors.
LS.set(rescode, any ? 1 : 0);
return LS.result();
}