Upgrade to Unreal 5.5 to fix bug and get access to Visual Chaos Debugger

This commit is contained in:
2025-08-27 20:57:12 -04:00
parent 9b304985e3
commit 6e358c7eb9
12 changed files with 36 additions and 32 deletions

View File

@@ -26,8 +26,8 @@ void FTriggeredTask::Startup(FRunnable *client) {
FScopeLock lock(&Mutex);
if (Thread == nullptr) {
Client = client;
CallEvent = FPlatformProcess::GetSynchEventFromPool(true);
ReturnEvent = FPlatformProcess::GetSynchEventFromPool(false);
CallEvent = FPlatformProcess::GetSynchEventFromPool(false);
ReturnEvent = FPlatformProcess::GetSynchEventFromPool(true);
ReturnEvent->Trigger();
Thread = FRunnableThread::Create(this, TEXT("Worker Thread"));
}