Less serialization and deserialization of Lua Source, also, Invocation is now simpler
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@@ -30,7 +30,7 @@ void Gui::menu_item(const eng::string &action, const eng::string &label) {
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elts_.push_back(elt);
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}
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bool Gui::has_action(const eng::string &action) const {
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bool Gui::has_action(std::string_view action) const {
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for (const GuiElt &elt : elts_) {
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if (elt.action_ == action) {
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return true;
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