Less serialization and deserialization of Lua Source, also, Invocation is now simpler
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@@ -38,7 +38,7 @@ public:
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int64_t place() { return place_; }
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const EltVec &elts() const { return elts_; }
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void clear(int64_t p) { place_ = p; elts_.clear(); }
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bool has_action(const eng::string &action) const;
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bool has_action(std::string_view action) const;
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void menu_item(const eng::string &action, const eng::string &label);
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eng::string get_action(int64_t index);
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eng::string menu_debug_string() const;
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