Still trying to get intellisense to work

This commit is contained in:
2025-06-18 16:25:46 -04:00
parent be45f55222
commit 761344bbd5
11 changed files with 33 additions and 7 deletions

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@@ -1,6 +1,7 @@
#include "AnimQueue.h"
#include "UtilityLibrary.h"
#include "GameFramework/Actor.h"
FlxAnimationStep::FlxAnimationStep(uint64 hash, std::string_view body) {
Finished = false;

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@@ -1,8 +1,10 @@
#pragma once
#include "CoreMinimal.h"
#include "CoreUObject.h"
#include "StringDecoder.h"
#include "Containers/Deque.h"
#include "AnimQueue.generated.h"
////////////////////////////////////////////////

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@@ -7,6 +7,7 @@
#include "Components/Widget.h"
#include "WidgetBlueprint.h"
#include "Blueprint/UserWidget.h"
#include "Engine/StaticMesh.h"
void UlxAssetLookup::RebuildIndex()
{

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@@ -6,11 +6,13 @@
#include "Containers/Array.h"
#include "CoreMinimal.h"
#include "InputCoreTypes.h"
#include "HAL/Platform.h"
#include "Misc/OutputDeviceError.h"
#include "UObject/NameTypes.h"
#include "UObject/ObjectMacros.h"
#include "UObject/UObjectGlobals.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include "BlueprintErrors.generated.h"

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@@ -1,5 +1,7 @@
#pragma once
#include <string_view>
#include "CommonTypes.generated.h"
namespace CommonTypes {

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@@ -1,5 +1,7 @@
#pragma once
#include "Containers/UnrealString.h"
//////////////////////////////////////////////////////////////
//
// ConsoleOutput

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@@ -2,6 +2,8 @@
#include "CoreMinimal.h"
#include "EdGraph/EdGraphPin.h"
#include <string_view>
#include <string>
#include "LuaCall.generated.h"

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@@ -1,6 +1,7 @@
#pragma once
#include "CoreMinimal.h"
#include "HAL/Runnable.h"
///////////////////////////////////////////////
//