More work on properties
This commit is contained in:
@@ -34,7 +34,7 @@ public:
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if (!Target) return;
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WingPropHandle Props;
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WingPropHandle::Handles Handles = Props.GetDetails(Target, false, CPF_Edit);
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WingPropHandle::Handles Handles = Props.GetDetails(Target, false);
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// Sort by category name for consistent grouping.
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Handles.Sort([](const TSharedPtr<IPropertyHandle>& A, const TSharedPtr<IPropertyHandle>& B)
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@@ -1,5 +1,4 @@
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#include "WingGraphExport.h"
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#include "WingProperty.h"
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#include "WingTypes.h"
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#include "WingUtils.h"
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#include "Engine/Blueprint.h"
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@@ -204,8 +203,8 @@ void WingGraphExport::EmitNode(UEdGraphNode* Node)
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Output.Appendf(TEXT("\nnode %s: %s\n"), *WingUtils::FormatName(Node), *WingUtils::FormatNodeTitle(Node));
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// Emit material expression properties (if applicable).
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EmitMaterialProperties(Node, Output, true);
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// Emit node properties (if applicable).
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EmitNodeProperties(Node, Output, true);
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// Emit input data pins.
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for (UEdGraphPin* Pin : FilterPins(Node, EGPD_Input))
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@@ -249,36 +248,26 @@ void WingGraphExport::EmitNode(UEdGraphNode* Node)
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}
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}
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void WingGraphExport::EmitMaterialProperty(const FWingProperty& WP, FStringBuilderBase& Out)
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void WingGraphExport::EmitNodeProperties(UEdGraphNode* Node, FStringBuilderBase& Out, bool bPrimary)
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{
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FString ValueStr = WP.GetText();
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ValueStr.ReplaceInline(TEXT("\r\n"), TEXT(" "));
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ValueStr.ReplaceInline(TEXT("\n"), TEXT(" "));
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if (ValueStr.Len() > 80)
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ValueStr = ValueStr.Left(80) + TEXT("...");
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bool bEditable = !WP->HasAnyPropertyFlags(CPF_EditConst);
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Out.Appendf(TEXT(" %s %s %s = %s\n"),
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bEditable ? TEXT("mxeditable") : TEXT("mxreadonly"),
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*UWingTypes::TypeToText(WP.Prop),
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*WingUtils::FormatName(WP.Prop),
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*ValueStr);
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}
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void WingGraphExport::EmitMaterialProperties(UEdGraphNode* Node, FStringBuilderBase& Out, bool bPrimary)
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{
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UMaterialGraphNode* MatNode = Cast<UMaterialGraphNode>(Node);
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if (!MatNode || !MatNode->MaterialExpression) return;
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UMaterialExpression* Expression = MatNode->MaterialExpression;
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FString PrimaryCategory = Expression->GetClass()->GetName();
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TArray<FWingProperty> Props = FWingProperty::GetDetailsMutable(Expression, CPF_Edit);
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for (const FWingProperty& WP : Props)
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FString PrimaryCategory;
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if (UMaterialGraphNode* MatNode = Cast<UMaterialGraphNode>(Node))
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{
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FString Category = WP->HasMetaData(TEXT("Category")) ? WP->GetMetaData(TEXT("Category")) : FString();
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if ((Category == PrimaryCategory) == bPrimary)
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EmitMaterialProperty(WP, Out);
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WingPropHandle::Handles Handles = Props.GetDetails(Node, false);
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PrimaryCategory = MatNode->MaterialExpression->GetClass()->GetName();
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for (const TSharedPtr<IPropertyHandle>& H : Handles)
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{
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FString Category = H->GetProperty()->GetMetaData(TEXT("Category"));
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if ((Category == PrimaryCategory) == bPrimary)
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WingPropHandle::Print(*H, Out);
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}
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}
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else if (bPrimary)
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{
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WingPropHandle::Handles Handles = Props.GetDetails(Node, false);
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for (const TSharedPtr<IPropertyHandle>& H : Handles)
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WingPropHandle::Print(*H, Out);
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}
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}
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@@ -305,9 +294,9 @@ void WingGraphExport::EmitDetails()
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{
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if (Node->IsA<UEdGraphNode_Comment>()) continue;
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Details.Appendf(TEXT("\ndetails %s\n"), *WingUtils::FormatName(Node));
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Details.Appendf(TEXT(" pos %d, %d\n"), Node->NodePosX, Node->NodePosY);
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Details.Appendf(TEXT(" pos %d, %d\n"), Node->NodePosX, Node->NodePosY);
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EmitMaterialProperties(Node, Details, false);
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EmitNodeProperties(Node, Details, false);
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}
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}
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@@ -127,7 +127,7 @@ WingPropHandle::FlatTree WingPropHandle::AllTreeNodes(Root& Root)
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//
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/////////////////////////////////////////////////////////////////////////////
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WingPropHandle::Handles WingPropHandle::AllProperties(Root& Root, EPropertyFlags Filter)
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WingPropHandle::Handles WingPropHandle::AllProperties(Root& Root, bool RootFilter, EPropertyFlags Filter)
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{
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Handles Result;
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for (IDetailTreeNode* Node : AllTreeNodes(Root))
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@@ -137,7 +137,7 @@ WingPropHandle::Handles WingPropHandle::AllProperties(Root& Root, EPropertyFlags
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{
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if (Filter != CPF_None && !Handle->GetProperty()->HasAllPropertyFlags(Filter))
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continue;
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if (!IsInsideRootObject(Root, *Handle))
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if (RootFilter && !IsInsideRootObject(Root, *Handle))
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continue;
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Result.Add(Handle);
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}
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@@ -145,16 +145,16 @@ WingPropHandle::Handles WingPropHandle::AllProperties(Root& Root, EPropertyFlags
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return Result;
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}
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WingPropHandle::Handles WingPropHandle::AllProperties(UObject* Obj, EPropertyFlags Filter)
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WingPropHandle::Handles WingPropHandle::AllProperties(UObject* Obj, bool RootFilter, EPropertyFlags Filter)
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{
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if (!Obj) return {};
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return AllProperties(GetRootForObject(Obj), Filter);
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return AllProperties(GetRootForObject(Obj), RootFilter, Filter);
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}
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WingPropHandle::Handles WingPropHandle::AllProperties(const UStruct* ScriptStruct, uint8* Data, EPropertyFlags Filter)
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WingPropHandle::Handles WingPropHandle::AllProperties(const UStruct* ScriptStruct, uint8* Data, bool RootFilter, EPropertyFlags Filter)
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{
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if (!ScriptStruct || !Data) return {};
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return AllProperties(GetRootForStruct(ScriptStruct, Data), Filter);
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return AllProperties(GetRootForStruct(ScriptStruct, Data), RootFilter, Filter);
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}
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/////////////////////////////////////////////////////////////////////////////
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@@ -163,28 +163,28 @@ WingPropHandle::Handles WingPropHandle::AllProperties(const UStruct* ScriptStruc
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//
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/////////////////////////////////////////////////////////////////////////////
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TSharedPtr<IPropertyHandle> WingPropHandle::NamedProperty(Root& Root, FName Name)
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TSharedPtr<IPropertyHandle> WingPropHandle::NamedProperty(Root& Root, FName Name, bool RootFilter)
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{
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for (IDetailTreeNode* Node : AllTreeNodes(Root))
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{
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if (Node->GetNodeName() != Name) continue;
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TSharedPtr<IPropertyHandle> Handle = Node->CreatePropertyHandle();
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if (Handle.IsValid() && IsInsideRootObject(Root, *Handle))
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if (Handle.IsValid() && (!RootFilter || IsInsideRootObject(Root, *Handle)))
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return Handle;
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}
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return nullptr;
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}
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TSharedPtr<IPropertyHandle> WingPropHandle::NamedProperty(UObject* Obj, FName Name)
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TSharedPtr<IPropertyHandle> WingPropHandle::NamedProperty(UObject* Obj, FName Name, bool RootFilter)
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{
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if (!Obj) return nullptr;
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return NamedProperty(GetRootForObject(Obj), Name);
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return NamedProperty(GetRootForObject(Obj), Name, RootFilter);
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}
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TSharedPtr<IPropertyHandle> WingPropHandle::NamedProperty(const UStruct* ScriptStruct, uint8* Data, FName Name)
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TSharedPtr<IPropertyHandle> WingPropHandle::NamedProperty(const UStruct* ScriptStruct, uint8* Data, FName Name, bool RootFilter)
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{
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if (!ScriptStruct || !Data) return nullptr;
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return NamedProperty(GetRootForStruct(ScriptStruct, Data), Name);
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return NamedProperty(GetRootForStruct(ScriptStruct, Data), Name, RootFilter);
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}
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/////////////////////////////////////////////////////////////////////////////
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@@ -193,8 +193,11 @@ TSharedPtr<IPropertyHandle> WingPropHandle::NamedProperty(const UStruct* ScriptS
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//
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/////////////////////////////////////////////////////////////////////////////
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WingPropHandle::Handles WingPropHandle::GetDetails(UObject* Obj, bool Mutable, EPropertyFlags Filter)
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WingPropHandle::Handles WingPropHandle::GetDetails(UObject* Obj, bool Mutable)
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{
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bool RootFilter = false;
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EPropertyFlags PropFlags = CPF_Edit;
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if (!Obj) return {};
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// Blueprints: redirect to the generated class CDO.
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@@ -208,7 +211,11 @@ WingPropHandle::Handles WingPropHandle::GetDetails(UObject* Obj, bool Mutable, E
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Obj = BP->GeneratedClass->GetDefaultObject();
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}
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// Component references: redirect to the template.
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// UWingComponentReference is a class of our own creation, containing
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// a pointer to a blueprint and a component name. Sometimes, the
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// component is inherited. If so, and if you want to mutate it, you
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// first have to create the override template in the child. If you're
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// not mutating, you can just use the existing inherited template.
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if (UWingComponentReference* Ref = Cast<UWingComponentReference>(Obj))
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{
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Obj = Mutable ? Ref->GetMutableTemplate() : Ref->GetImmutableTemplate();
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@@ -219,29 +226,34 @@ WingPropHandle::Handles WingPropHandle::GetDetails(UObject* Obj, bool Mutable, E
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}
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}
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Handles Result = AllProperties(Obj, Filter);
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// Actors have components, which flood the property listing with hundreds
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// of confusing additional properties.
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if (Cast<AActor>(Obj)) RootFilter = true;
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// Fetch the handles.
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Handles Result = AllProperties(Obj, RootFilter, PropFlags);
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// Material graph nodes: also collect expression properties.
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if (UMaterialGraphNode* MatNode = Cast<UMaterialGraphNode>(Obj))
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{
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if (UMaterialExpression* Expr = MatNode->MaterialExpression)
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{
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Result.Append(AllProperties(Expr, Filter));
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Result.Append(AllProperties(Expr, true, CPF_Edit));
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}
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}
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// Widgets: hide the Slot property, add slot properties.
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if (UWidget* Widget = Cast<UWidget>(Obj))
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{
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Result.RemoveAll([](const TSharedPtr<IPropertyHandle>& H)
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{
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return H->GetProperty()->GetFName() == TEXT("Slot");
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});
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if (UPanelSlot* Slot = Widget->Slot)
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{
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Result.Append(AllProperties(Slot, Filter));
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}
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}
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// if (UWidget* Widget = Cast<UWidget>(Obj))
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// {
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// Result.RemoveAll([](const TSharedPtr<IPropertyHandle>& H)
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// {
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// return H->GetProperty()->GetFName() == TEXT("Slot");
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// });
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// if (UPanelSlot* Slot = Widget->Slot)
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// {
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// Result.Append(AllProperties(Slot, false, CPF_Edit));
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// }
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// }
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return Result;
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}
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@@ -326,3 +338,27 @@ bool WingPropHandle::SetText(IPropertyHandle& Handle, const FString& Text)
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}
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return true;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// Print
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//
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/////////////////////////////////////////////////////////////////////////////
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void WingPropHandle::Print(IPropertyHandle& Handle, FStringBuilderBase& Out)
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{
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FProperty* Prop = Handle.GetProperty();
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FString Value = GetText(Handle);
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Value.ReplaceInline(TEXT("\r"), TEXT(" "));
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Value.ReplaceInline(TEXT("\n"), TEXT(" "));
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if (Value.Len() > 100) Value = Value.Left(100) + TEXT("...");
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bool bEditable = !Handle.IsEditConst();
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Out.Appendf(TEXT(" %s %s %s = %s\n"),
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bEditable ? TEXT("editable") : TEXT("readonly"),
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*UWingTypes::TypeToText(Prop),
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*WingUtils::FormatName(Prop),
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*Value);
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}
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@@ -23,13 +23,13 @@ public:
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UPROPERTY()
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UBlueprint* BP = nullptr;
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// The raw component name, not sanitized yet.
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// The component name.
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FName VariableName;
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// Sanitized Parent Name (for display only)
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// Externalized Parent Name (for display only)
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FString ParentName;
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// Sanitized TypeName of the component (for display only)
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// Externalized TypeName of the component (for display only)
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FString TypeName;
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// True if the component is native (for display only)
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@@ -1,14 +1,12 @@
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#pragma once
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#include "CoreMinimal.h"
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#include "WingPropHandle.h"
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#include "Engine/Blueprint.h"
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#include "EdGraph/EdGraph.h"
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#include "EdGraph/EdGraphNode.h"
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#include "EdGraph/EdGraphPin.h"
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class UMaterialExpression;
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struct FWingProperty;
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class WingGraphExport
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{
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public:
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@@ -64,8 +62,7 @@ private:
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void Traverse(UEdGraphNode* Node);
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void SortNodes();
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void EmitNode(UEdGraphNode* Node);
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void EmitMaterialProperty(const FWingProperty& WP, FStringBuilderBase& Out);
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void EmitMaterialProperties(UEdGraphNode* Node, FStringBuilderBase& Out, bool bPrimary);
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void EmitNodeProperties(UEdGraphNode* Node, FStringBuilderBase& Out, bool bPrimary);
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void EmitLocalVariables();
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void EmitGraph();
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void EmitDetails();
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@@ -79,6 +76,7 @@ private:
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UEdGraph* Graph;
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WingPropHandle Props;
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// Data populated by passes.
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TArray<UEdGraphNode*> SortedNodes;
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@@ -4,15 +4,16 @@
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#include "IPropertyRowGenerator.h"
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#include "PropertyHandle.h"
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// WingPropHandle: A wrapper around IPropertyRowGenerator that
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// provides easy access to IPropertyHandle objects.
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// WingPropHandle: A module that provides easy access to
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// IPropertyHandle objects. To use this module, construct a
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// WingPropHandle, then use it to fetch properties from
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// objects. The property handles returned are valid until
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// the WingPropHandle is destroyed.
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//
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// Usage:
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// WingPropHandle Props;
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// TArray<TSharedPtr<IPropertyHandle>> Handles = Props.AddObject(MyObject);
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// In UE Wingman, we are encouraging the use of
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// IPropertyHandle over FProperty. The FProperty API sucks:
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// it's buggy and unreliable. Use IPropertyHandle instead.
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//
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// The generators and all handles are valid for the lifetime of
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// this object.
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class WingPropHandle
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{
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@@ -24,24 +25,28 @@ public:
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// Get all properties of a UObject. Returns the handles.
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// Only properties that have all the specified flags are included.
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Handles AllProperties(UObject* Obj, EPropertyFlags Filter = CPF_None);
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// If RootFilter is true, only properties inside the root object are returned.
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Handles AllProperties(UObject* Obj, bool RootFilter, EPropertyFlags Filter);
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// Get all properties of a struct. Does not copy — the data
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// pointer must remain valid for the lifetime of this object.
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// Only properties that have all the specified flags are included.
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Handles AllProperties(const UStruct* ScriptStruct, uint8* Data, EPropertyFlags Filter = CPF_None);
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// If RootFilter is true, only properties inside the root object are returned.
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Handles AllProperties(const UStruct* ScriptStruct, uint8* Data, bool RootFilter, EPropertyFlags Filter);
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// Get a single named property from a UObject.
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// If RootFilter is true, only properties inside the root object are returned.
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TSharedPtr<IPropertyHandle> NamedProperty(UObject* Obj, FName Name, bool RootFilter);
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// Get a single named property from a struct.
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// If RootFilter is true, only properties inside the root object are returned.
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TSharedPtr<IPropertyHandle> NamedProperty(const UStruct* ScriptStruct, uint8* Data, FName Name, bool RootFilter);
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// Get "details panel" properties for an object. Handles special
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// cases: blueprints (redirects to CDO), component references
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// (redirects to template), material graph nodes (includes
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// expression properties), widgets (includes slot properties).
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Handles GetDetails(UObject* Obj, bool Mutable, EPropertyFlags Filter = CPF_None);
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// Get a single named property from a UObject.
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TSharedPtr<IPropertyHandle> NamedProperty(UObject* Obj, FName Name);
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// Get a single named property from a struct.
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TSharedPtr<IPropertyHandle> NamedProperty(const UStruct* ScriptStruct, uint8* Data, FName Name);
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Handles GetDetails(UObject* Obj, bool Mutable);
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// Get/set text with special handling for enums (smarter prefix
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// matching via WingUtils::StringToEnum) and FEdGraphPinType
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@@ -49,6 +54,10 @@ public:
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static FString GetText(IPropertyHandle& Handle);
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static bool SetText(IPropertyHandle& Handle, const FString& Text);
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// Print a single property in a standardized format:
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// editable|readonly Type Name = Value
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static void Print(IPropertyHandle& Handle, FStringBuilderBase& Out);
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private:
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struct Root
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{
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@@ -68,6 +77,6 @@ private:
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static void AllTreeNodesRecursive(const TSharedRef<IDetailTreeNode>& Node, FlatTree& Out);
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static FlatTree AllTreeNodes(Root& Root);
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Handles AllProperties(Root& Root, EPropertyFlags Filter);
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static TSharedPtr<IPropertyHandle> NamedProperty(Root& Root, FName Name);
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Handles AllProperties(Root& Root, bool RootFilter, EPropertyFlags Filter);
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static TSharedPtr<IPropertyHandle> NamedProperty(Root& Root, FName Name, bool RootFilter);
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};
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