Redesigned ID allocator and tangible.actor
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@@ -101,14 +101,6 @@ public:
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// zero, or the batch contains fewer than 128 IDs.
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void salvage(int64_t batch);
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// Return the thread's batch to the global pool. If no batch
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// is present, that's okay. Set the thread's batch to zero (invalid).
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void salvage_thread(lua_State *L);
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// Allocate an ID for the specified thread. Uses the thread's
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// batch if possible. If not, fetches one ID from the global pool.
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int64_t alloc_id_for_thread(lua_State *L);
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// Serialize to or deserialize from a streambuffer.
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void serialize(StreamBuffer *sb) const;
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void deserialize(StreamBuffer *sb);
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@@ -144,17 +136,8 @@ public:
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// Refill the fifo of batches from the global pool.
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void refill();
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// Get a batch from the fifo. Also refills the fifo.
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int64_t get_batch();
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// Return the thread's batch to the global pool. If no batch
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// is present, that's okay. Set the thread's batch to zero (invalid).
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void salvage_thread(lua_State *L);
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// Fetch a batch from the fifo and install it in the thread.
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// If the thread already had a batch, the thread's previous batch
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// is returned to the global pool.
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void prepare_thread(lua_State *L);
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// Get a single ID from the fifo. Also refills the fifo.
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int64_t get_one();
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// Return the size of the queue.
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int size() { return ranges_.size(); }
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