Add 'Set Look At Changed' as a temporary way for a widget to refresh itself.

This commit is contained in:
2025-05-27 18:21:00 -04:00
parent c4479b4d59
commit 7e8b96cb84
3 changed files with 11 additions and 2 deletions

View File

@@ -80,6 +80,9 @@ public:
UFUNCTION(BlueprintPure, meta = (WorldContext = "Context"),Category = "Luprex|Look-At Detection")
static FVector2D GetLookAtPixel(const UObject *Context);
UFUNCTION(BlueprintCallable, meta = (WorldContext = "Context"), Category = "Luprex|Look-At Detection")
static void SetLookAtChanged(const UObject* Context);
//
// Look-At Related Events