On server, channel dprint through the readline-device. Also some refactors and quality improvements.
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@@ -1,7 +1,6 @@
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#include "drvutil.hpp"
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#include "osdrvutil.hpp"
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#include "sslutil.hpp"
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#include "readline.hpp"
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#include "../core/enginewrapper.hpp"
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@@ -220,21 +219,8 @@ static int socket_poll(struct pollfd *pollvec, int pollcount, int mstimeout, std
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}
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// Write unicode onto the console.
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static void console_write(const std::u32string &cps) {
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std::string utf8 = drvutil::utf32_to_utf8(cps);
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write(1, utf8.c_str(), utf8.size());
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}
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static std::u32string console_read() {
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std::u32string result;
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char buffer[512];
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int nread = read(0, buffer, 512);
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if (nread > 0) {
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std::string_view s(buffer, nread);
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result = drvutil::utf8_to_utf32(s, nullptr);
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}
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return result;
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}
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static void call_init_engine_wrapper(const std::filesystem::path &luprexroot, EngineWrapper *w) {
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using InitFn = void (*)(EngineWrapper *);
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