On server, channel dprint through the readline-device. Also some refactors and quality improvements.
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@@ -19,6 +19,14 @@
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namespace drvutil {
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// Read/write the console.
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//
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// These only work when the program is being run from an actual
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// text-based console. Otherwise, they may go to the bit-bucket.
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//
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std::u32string console_read();
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void console_write(const std::u32string &cps);
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// Read the lua source from disk into an ostringstream.
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//
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// To pass the lua source into the DLL, here is what you do: Construct an
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