Commit most of the source code
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19
Source/IntegrationV7/GameInstanceV7.h
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19
Source/IntegrationV7/GameInstanceV7.h
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "Engine/GameInstance.h"
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#include "GameInstanceV7.generated.h"
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/**
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*
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*/
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UCLASS()
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class INTEGRATIONV7_API UGameInstanceV7 : public UGameInstance
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{
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GENERATED_BODY()
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public:
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virtual void Init();
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};
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