Commit most of the source code

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2023-06-08 17:10:14 -04:00
parent 1e96e72a6e
commit 7fb8c5fefa
291 changed files with 1411 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class IntegrationV7 : ModuleRules
{
public IntegrationV7(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore" });
PrivateDependencyModuleNames.AddRange(new string[] { });
// Uncomment if you are using Slate UI
// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
// Uncomment if you are using online features
// PrivateDependencyModuleNames.Add("OnlineSubsystem");
// To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true
}
}