Notification changes in UE Wingman
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@@ -105,6 +105,12 @@ public:
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return static_cast<EditorType*>(Editor);
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}
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// Calling SkipNotify disables change notifications
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// for objects visited by this fetcher. Useful for
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// read-only operations that don't modify anything.
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//
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WingFetcher& SkipNotify() { bSkipNotify = true; return *this; }
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// Initialize empty. You need to call Asset, or walk
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// a path that starts with an asset.
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//
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@@ -128,6 +134,7 @@ private:
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// True if an error has occurred.
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bool bError = false;
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bool bSkipNotify = false;
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// Internal methods.
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using WalkFunc = WingFetcher& (WingFetcher::*)(const FString&);
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