Can now specify bp= in the animation queue, and it works

This commit is contained in:
2024-01-24 14:51:21 -05:00
parent 0b5e4e60e5
commit 864ecf0015
6 changed files with 74 additions and 55 deletions

View File

@@ -278,6 +278,10 @@ public:
//
void Update(std::string_view encqueue);
// Get the current blueprint name, as a string.
//
FString GetCurrentBlueprintName();
// Get the current animation step.
//
// Get the current animation step. This is the step that the