Redesign of animation queue for unreal, add get_tangibles_near to drivenengine

This commit is contained in:
2023-07-24 17:19:25 -04:00
parent 4da86e6f89
commit 87aa47b96d
19 changed files with 1406 additions and 980 deletions

View File

@@ -313,6 +313,8 @@ public:
void write_char(char c);
void write_float(float f);
void write_double(double d);
void write_xyz(const util::XYZ &xyz);
void write_dxyz(const util::DXYZ &xyz);
// Read fixed-size integers from the buffer.
//
@@ -329,7 +331,9 @@ public:
char read_char();
float read_float();
double read_double();
util::XYZ read_xyz();
util::DXYZ read_dxyz();
// Write other types into the buffer.
//
// Note that strings are preceded by a length field. Reading